We promised more demos right? Well here ya go! In this week's video, @pirate_jc shows us a demo that uses Raw Texture and Node Material to create procedural terrain cubes! You won't want to miss this one!
youtu.be/YKqXcrWliww#gamedev#indiedev#3D#webgl#CGI
Ever wanted to share 3D models via Websockets? Check out this week's Babylon.js demo! Shout out to our awesome forum for the inspiration!
medium.com/@babylonjs/share-…#3D#BabylonJS
Part 2 of our Intro to the Particle Editor video series is here! @deltakosh helps us unlock the power of gradients in this one! Use gradients to truly shape your particle system!
youtu.be/HgcUkTZmWyA
New video! This time about adding TypeScript code to add logic to the Oculus Quest controllers in a Unity and Babylonjs #WebXR game. youtu.be/Kn0rjpWoZEk
Surprise! @pirate_jc is back with a BONUS video for the Mystery Demo series! Thanks to the fantastic work by @skaven_ and @PatrickCRyan, we've got one final piece of the demo to show you!
youtu.be/NthQD9DoUik
Welcome to Babylon.js 4.1!
Up to 3 times smaller, 12% faster, with more advanced rendering and powerful new tools, this release continues our lineage of creating a powerful, beautiful, simple, and open web rendering engine for everyone.
bit.ly/2I26WJm
The FEELING of the mystery demo - This is what you'll discover in this 7th episode, as you continue to build on the previous work with @pirate_jc: youtu.be/g-mgwd9W9X8
The demo starts to become real! In this 6th episode @pirate_jc begins to take our amazing node material work and brings it into an actual Babylon scene! youtu.be/TJBk3G4mMMo