We are honored to see all of the work being done around the world with Babylon.js. Special shout out this year to @3DCloudPlatform and @zakeke2D3DAR for their work this year to make incredible products come alive for customers on the web!
I created a small VS extension to mimic the /ide support between copilot-cli and VSCode. So when you have the same folder opened in copilot-cli and a solution in your VS, copilot-cli auto-connects and knows your current selection and your compilation diagnostics.
This makes interactions such as “extract my selection to a method” easier.
(Support for diffs isn't perfect yet).
github.com/sailro/CopilotCli…
Live coding a full game level using only the REPL. No restarts, no reloads, just pure flow.
This is how I build levels while the game is running.
If you like game dev, Lisp, or live workflows, this is for you 👇
I built this in silence over many months so I think this fits!
solid-solitaire.com/
- Soothing 3D card animations powered by WebGL (babylonjs)
- AI solver helps you whenever you get stuck
- Leaderboards, unlockable card back and background designs and other features