Devlover and #WebGL enthusiast. Creator of @spectorjs working on @babylonjs.

France
sebavan retweeted
Win thirteen paid @GitHub Pro plans for 12 months each in #js13k 2021! js13kgames.com/#github13 #GitHub #gamedev #OpenSource #code #pro
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🔥🔥 It's always a pleasure working with @babylonjs and Vue!
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sebavan retweeted
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Job Alert: At @frame_vr team we're looking for a WebGL2 guru on a part or full time remote basis with a creative flair to help us w/ a few things. One is writing custom shader animations which work on a specific subsets of mesh vertices. Sound fun😄? Shares appreciated!! #webxr
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sebavan retweeted
Today we kick off a new video series, entitled "The Tech Artist's Journey." @pirate_jc takes you on an epic adventure dedicated to using unlikely tools and concepts to build a @babylonjs demo from start to finish. Your adventure begins here: youtu.be/BqVThaShJEU
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I love when @babylonjs is put to good use like this :-) Congrats @baris2c and team !!!
One of the coolest projects I've worked on is now public! infrastructuremap.microsoft.… It was full of unique yet fun-to-solve problems, and I'm really satisfied with the end result. ps. desktop view recommended. #Azure
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Tranqi: Hand-tapped beats, programmed synths, and my Gibson guitar. Gonna make this a wild WebXR experience soon with @babylonjs. #webxr #vibes
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sebavan retweeted
Countdown to #js13k 2021 medium.com/js13kgames/countd… Share the good news with the world, tenth (!) edition of the online competition returns August 13th! js13kgames.com #gamedev #gamedevjs #JavaScript #HTML5 #codegolf #gamejam #competition #online
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After watching @mmalex 's HPG talk I felt the urge to prototype an SDF editor during my vacation. Humble beginnings :
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Today lunch break is generating Zelda maps using WFC. Image source is a level map png image. Output can be 1000s of variation based on tile apparent constraints. If any pixel artist has a map mockup and wants to try the tool, ping me! #pixel_dailies #pixel_art
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sebavan retweeted
My first Babylon.js Blog post-link.medium.com/PHYBwfEwJhb Detailing a bit about me and what I've been doing during my #internship with @babylonjs! Hope you enjoy it!
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particleSystem Start(), particleSystem reset(). This library has everything. Now, can I pause? #babylonJS #webGL #cg #3dart #webdevelopment #gamedevelopment
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I'm incredibly excited to share a @babylonjs demo I've been working on. It includes 64 simultaneous dancing morph targets, a #procedural generated evolving texture, a node material with 3 uv sets, and animation pulled from pixel data of a texture! playground.babylonjs.com/#38… #3D
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sebavan retweeted
Have you heard that our team is growing? We're hiring for full time remote positions! Calling for help from our amazing community! Please help us spread the word by retweeting and tagging anyone who might be interested! #OpenSource @GameDevJobs_ @GameDevJobs
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sebavan retweeted
Path tracing in #babylonjs erichlof.github.io/Babylon.j… Beautifully done by Erich Loftis (github.com/erichlof)
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sebavan retweeted
Do you wanna work for the #babylonjs team? We have two open positions in LATAM area!! careers.microsoft.com/us/en/…

ALT Your Happy Workplace Wendy Conrad GIF

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Something a little different from GUI. I'm excited to share a cool #photogrammetry demo I made using #3DFZephyr and @babylonjs ! What an adventure!! More about this story to come. aka.ms/AAcxqqk For now, save the tree!!! 🔥🌲🔥
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Chrome's WebGL/WebGPU team is hiring! We have an open position for an engineer passionate about real-time computer graphics on the web. More details about the job are here: careers.google.com/jobs/resu… . If this sounds exciting, please apply!
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