Job Alert: At @frame_vr team we're looking for a WebGL2 guru on a part or full time remote basis with a creative flair to help us w/ a few things. One is writing custom shader animations which work on a specific subsets of mesh vertices. Sound fun😄? Shares appreciated!! #webxr
Today we kick off a new video series, entitled "The Tech Artist's Journey." @pirate_jc takes you on an epic adventure dedicated to using unlikely tools and concepts to build a @babylonjs demo from start to finish.
Your adventure begins here:
youtu.be/BqVThaShJEU
One of the coolest projects I've worked on is now public!
infrastructuremap.microsoft.…
It was full of unique yet fun-to-solve problems, and I'm really satisfied with the end result.
ps. desktop view recommended.
#Azure
Today lunch break is generating Zelda maps using WFC. Image source is a level map png image. Output can be 1000s of variation based on tile apparent constraints. If any pixel artist has a map mockup and wants to try the tool, ping me! #pixel_dailies#pixel_art
I'm incredibly excited to share a @babylonjs demo I've been working on.
It includes 64 simultaneous dancing morph targets, a #procedural generated evolving texture, a node material with 3 uv sets, and animation pulled from pixel data of a texture!
playground.babylonjs.com/#38…#3D
Have you heard that our team is growing? We're hiring for full time remote positions! Calling for help from our amazing community! Please help us spread the word by retweeting and tagging anyone who might be interested!
#OpenSource @GameDevJobs_ @GameDevJobs
Something a little different from GUI. I'm excited to share a cool #photogrammetry demo I made using #3DFZephyr and @babylonjs ! What an adventure!! More about this story to come. aka.ms/AAcxqqk For now, save the tree!!! 🔥🌲🔥
Chrome's WebGL/WebGPU team is hiring! We have an open position for an engineer passionate about real-time computer graphics on the web. More details about the job are here: careers.google.com/jobs/resu… . If this sounds exciting, please apply!