Devlover and #WebGL enthusiast. Creator of @spectorjs working on @babylonjs.

France
In today's Babylon.js blog post, you can read about my journey to the Babylon Native team and why I'm excited for the future of @babylonjs! link.medium.com/rFCdCZucZgb #webgl #3D
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Replying to @babylonjs
@babylonjs is a library of choice for building #WebXR Experiences and @RaananW will be sharing with us all about #WebXR support for @babylonjs at 15:00 PDT | 18:00 EDT | 22:00 UTC
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Procedural animation is easy with @babylonjs . A .gltf and some additive rotations is enough for convincing effect. Play with the octopus with this playground : playground.babylonjs.com/#2D… #webdev #gamedev #indiedev #3D #WebGL #procgen #animation
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sebavan retweeted
We're hiring engineers! If you're in Latin America, have experience with 3D, web, and/or native app development, and want to work for one of the most dynamic and fun teams anywhere in the world, we want to hear from you! bit.ly/3eOvK7T bit.ly/2PHbIDI
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sebavan retweeted
Time for another video tutorial! @pirate_jc is back with part 2 of the @LEGO_Group inspired tutorial series. In this one, he shows you how to create a fun boat-rocking motion using physics joints! youtu.be/gKrr0NT2oV8 #gamedev #indiedev #webdev #LEGO #webgl #Physics #3D
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Ingenuity #MarsHelicopter flying in the living room! A lot of fun building this #WebXR demo of Image Tracking with @babylonjs (code available on aka.ms/ImgTrack) #AugmentedReality #webgl #3D
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sebavan retweeted
We could not be more proud of partnering with @frame_vr on this incredible new release. Their amazing tool/ecosystem brings people together in more intimate and collaborative ways. Congrats on the fantastic release!!! #gamedev #indiedev #webdev #WebXR #webgl #Collaboration
FRAME BETA 2 IS HERE! 3D collab on the web. 👯more scale (60 at once) ♥️ emojis 🏡4 new environments 🧊..or upload your own! ㊙️speech to text + translation 🛩️spawn spots 🥽new VR UI 🥸 spectator mode 🎶screen share w/ audio + more! All the details: learn.framevr.io/post/frame-…
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sebavan retweeted
👇 Here is something I've been working on for a while but had to put on hold. It's a fast and tactical game made for web called Synthax. Made in Typescript, powered by @babylonjs and @colyseus. ➡️Check synthax.gg for more info #gamedevjs #indiedev #TypeScript #js
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I'm so excited, I couldn't help but share!!! New look coming to the @babylonjs GUI Editor. Now time to merge o.o #guieditor
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Meet the "Martian Skiff scenario," a ridiculously complicated XR thought experiment we concocted to push ourselves to think about the future of XR in Babylon. Check out the blog post for excruciating detail! #BabylonJS #WebXR babylonjs.medium.com/the-mar…
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@RaananW because if he didn’t fix some physics issue I had 3? years ago I would not be where I am with my @babylonjs project
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I've occasionally had folks ask me why/how I decided to work on @babylonjs full time. I thought it was time to share the #personal story behind why this platform has drawn me in so deeply. I hope this inspires you to "play." babylonjs.medium.com/the-imp…
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Just another cool debugging story about Floating Point Values in #webgl from the @babylonjs team. babylonjs.medium.com/a-tale-…
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Did you know non euclidean space is pretty easy with @babylonjs ? Check this small playground ! playground.babylonjs.com/#UK… #vfx #indiedev #gamedev #Space #3D
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It's finally here! Checkout this fun little art gallery 🎨 I made using the @babylonjs #guieditor. You can use advancedTexture.parseFromSnippetAsync() to load GUI's directly from the snippet server!!! 😄 playground.babylonjs.com/#AJ…
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sebavan retweeted
The @Gamedevjs Survey is still open to your #HTML5 #gamedev feedback - please answer the questions if you haven't already, thank you! gamedevjs.com/survey/ Ps. There are cash prizes, deadline is March 18th. #WebMonetization #JavaScript #indiedev #indiegames #survey #gamedevjs
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sebavan retweeted
Finally!!! A Scene Explorer 🔎 @babylonjs #guieditor
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#webgl community: Safari on the iOS 14.5 betas contains the latest WebGL 2.0 code on top of ANGLE. Test it by enabling Settings > Safari > Advanced > Experimental Features > "WebGL 2.0". It's safe to browse the web with this. Please try, and file issues on WebKit's bug tracker!
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#MicrosoftMesh is also coming to WebXR! Though @babylonjs and React Native. Awesome! <3
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