Devlover and #WebGL enthusiast. Creator of @spectorjs working on @babylonjs.

France
I did a 'see through' effect with @babylonjs Playground is here : playground.babylonjs.com/#AH… NME shader here : nme.babylonjs.com/#ULU0RP#2 Have fun using it in your game ! cc @PolygonalSun
1
8
31
sebavan retweeted
Replying to @deltakosh
@deltakosh returns with the second video in our "How it Works" series! In this one, he gives us a deep look into how the skinning and skeletal systems in Babylon.js! youtu.be/GXEVofthyFo #gamedev #indiedev #webdev #3D #webgl #animation
15
35
Pretty cool @github feature powered by @babylonjs skyline.github.com/ #3Dprinting
1
5
23
So proud to see @Flipgrid used to capture student questions for the @NASAPersevere team during the monumental @NASA livestream today as we landed on Mars 🚀 What a truly inspiring day. Congrats to the entire team 💫
11
25
89
sebavan retweeted
Super excited to share that @github's new Skyline feature is built with Babylon.js! This #awesome #visualization let's you see your contributions in as a beautiful city skyline! Try it out! - skyline.github.com/ #gamedev #webdev #indiedev #3D #webgl
7
33
132
My @github Skyline is definitely looking more like New York and less like a village now-a-days. But still some healthy gaps (every city needs space for R&R) What's yours look like? skyline.github.com
13
17
73
I explain in details how to do GPU trail effect with @babylonjs . babylonjs.medium.com/trail-e… #babylonjs #gamedev #indiedev #vfx #GPU
1
11
42
Parenting system in progress.⚙️@babylonjs #guieditor
7
14
Bye @bouyguestelecom, c'est dommage (ou pas...) qu'on se quitte. Hello @REDbySFR ça vous fera 2 lignes et la fibre sans forcer... Vous devriez les remercier d'avoir copié sur vous. nitter.catsarch.com/pigeon_telecom/status/… PS @bouyguestelecom : ne me parlez pas des data que je n'utilise pas👋🤡
Bonjour @bouyguestelecom, pas client (demandez pas numéro ou de passer en PM merci). De nombreuses personnes posent la question, est-il possible suite à ce mail de refuser l'offre +20Go ou est-ce non déclinable? Merci.
sebavan retweeted
@PatrickCRyan is back with part 4 of the PBR in NME series. This time he dives into sub-surface translucency and refraction to create acrylic dice! youtu.be/q-fCBSfRqPI #gamedev #indiedev #webdev #3D #webgl #shaders
9
15
sebavan retweeted
Now we can add custom images! I'll just save this for a later demo...shhh. 😂@babylonjs #guieditor
7
17
sebavan retweeted
New demo I created to illustrate the power of Infinite Morph Targets: babylonjs-playground.com/#1P… Also the video I did about it: youtube.com/watch?v=LBPRmGgU… @babylonjs #webgl
8
16
AR and e-commerce: check out this Guide for Beginners on @babylonjs built around a simple demo using the material variant @glTF3D extension from @3DCommerceWG @thekhronosgroup and the upcoming #WebXR API. babylonjs.medium.com/webxr-a…
1
23
42
Second great #webgpu news of the year ! Now that @babylonjs has full support in the Playground, you can try cascaded shadows on your own: playground.babylonjs.com/?we…
2
13
69
sebavan retweeted
A 7 minutes read about Packing and Shipping @babylonjs :-) link.medium.com/PsDf9tSW2cb
7
11
Yeees! I tried their webGPU support in the playground a couple weeks ago, it is really impressible how seamless they allow you to switch from webgl to webgpu!
1
3
5
For the first great #webgpu news of the year, @babylonjs now has full support in the Playground !!! Full games are working there without any code change from the WebGL version !!! playground.babylonjs.com/?we… @skaven_ , yup, I definitely stole your game for this.
5
17
93
sebavan retweeted
Waterfalll by @pryme8 done with @babylonjs playground.babylonjs.com/#6R… This is a really cool one as there is no asset. Pure #webgl shader code! Inspired by:youtube.com/watch?v=zZsfr5f2…
1
16
36