Making 3D easier since 2010.

Three.js retweeted
当社のコーポレートサイトをリニューアルいたしました。 今後とも何卒よろしくお願い申し上げます。 homunculus.jp/
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Three.js retweeted
threejs in the browser, now with reflections (SSR) starting to feel the AAA? vibe coded with codex and no AC in europe
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Three.js retweeted
I was asked by many people last week about how to use the new ThreeJS WebGPU inspector and control panel in React-Three-Fiber. Here is how I personally use it: Code: github.com/Faraz-Portfolio/d… Demo: farazzshaikh.com/demos/demo-… #threejs #r3f #creativecoding
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What if Crossy Road & Meccha Chameleon had a @threejs mashup? Built a quick kids game with my agent skill pack👇
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Three.js retweeted
Collision proxy demo! 💣 Snapping live strands to actual surface is not working well all the time, brush captures sharp surface features and breaks the stroke sometimes. So not it generates proxy volume based on head model, with smoother surface so strands can be placed with more controllable flow. This is basic workflow loop here - draw strands on a model, then use move/groom tools to shape it. When collider is on, strands will not sink under surface when being manipulated.
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Three.js retweeted
Bringing a Blender scene to life with Three.js and physics 🌻
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Three.js retweeted
Playing with three.js instance rendering, performance is pretty good except for the torus knot shape, oh well I guess I have some work to do then :)
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Three.js retweeted
App-less AR. Real-time refraction, dispersion, and caustics. Japanese traditional glass craftsmanship, brought to life directly in the smartphone browser. clear-sonata.vercel.app Try it out! #WebAR #XR #ThreeJS #WebGL #Caustics #Refraction #JapaneseCraft #GlassArt #DigitalArt
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Three.js retweeted
Haven't seen any demos of using vibe coding to prototype gadgets like this So I made one. Everything here is generated with code Parts of the code and logic can even be reused on a Raspberry Pi to build the real thing Some tips ↓
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Three.js retweeted
Three.js r185がリリース。🔥のデモが超リアルで、かっこいい! コンピュートシェーダーなりWebGPUならではの機能のオンパレード。ブラウザ表現の垣根を越えてきますね。
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Three.js retweeted
Flying like Maverick in top gun! Procedural Terrains terrains.zyfod.dev #threejs #webgl #procedural #gamedev #indiedev #creativecoding
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Cool to see my open source spider invading @threejs games!
Vibecoded a low-poly, browser and mobile-optimized arcade-Rampage inspired 3D Spider-zilla game.
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Three.js retweeted
you can just build things with threejs
Three.js r185 released 🧡 threejs.org/changelog/?r185
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Three.js retweeted
The best tool on the web @threejs
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threejs globe with satellites, ERA5 wind data, HDRI lighting, etc
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Three.js retweeted
Added a load more features, you can fly around now, I recorded a ton of voiceover work for the radio dj I've got that plays on the car and on the radio at the homestead. I've also added in storms, and a load of other effects. This runs in the browser.... I didn't write a single line of code.... Claude and Codex co-authored this. I did all the art directing, etc... and orchestrated it together it's taken a lot of work to get it this far. But I really like the results. Built entirely using @threejs
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