Making 3D easier since 2010.

主催側も積極的に参加していくホバー大喜利。ということで作りました! 題しまして「Nauts福笑い」 Nautsメンバーの表情豊かなお顔をお楽しみください。 nauts-hover.daijima.jp/ #nauts_hover #threejs #webgl #mediapipe
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222. now no flick w resizeobserver 🤷‍♂️ codepen.io/ycw/pen/MYJJrYX @CodePen #threejs #css
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vibe coding buildings with threejs and codex #2 oh this will be so AAA i can feel it in my bones
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. @midjourney Scanner interactive 3d model I made! fun piece of trivia: I interned for @JMRothberg who created the ultrasound-on-chip tech behind the scanner great work @DavidSHolz + team! play with the model below (thx Devin for carrying)
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RT @levelsio: You can see the FULL ranking of ALL 945 games on vibej.am now The ranking gets more muddy as you go passed th…
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cinnabar swell made with @threejs
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所属してるデザインコレクティブ「Nauts」によるイベントのWebサイトが公開されました。僕は実装を担当してます!デザインは@suuuunnnnnnnyさんです。普通に読むこともできますし、カメラモードでさらに触れるwebサイトにも変身します。ぜひPCとスマホの両端末でご覧ください。 event.nauts.co.jp/ そして7/24(金)のイベントですがクロストークやホバー大喜利といった企画があります!ぜひご参加ください!!
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🏆 The #1 winner of the Vibe Jam 2026 is "🦫 A Game About Capybaras Delivering Food" and it's a super cute game You're a capybara who's a delivery driver in Rio de Janeiro, accepting new orders from your delivery app, and then buying them in the 7/11 minimart, and driving to customers to deliver them While you deliver them you can use your smartphone, with 🗺️ Capy Maps to route you to the right place, or use the music player 🎵 Capify or watch 📺 Capy Tok 😆 I thought it'd be a bit sus a Brazilian game like this wins with my Brazilian presence but @s13k_ can guarantee it really is the highest rated game by the judges, it's just well made, has Playstation style retro graphics, a great AI-generated soundtrack and just all around there's so much effort gone into the details I'd love to see this game be built out more like a Capybara World Tour where you can do delivery in Amsterdam and Tokyo and Chongqing (imagine driving around in Chongqing!!!), it's a fun concept that would work anywhere, and fits the modern zeitgeist too Excellent work @leocooout
The winners of the Vibe Jam 2026 sponsored by @cursor_ai + @boltdotnew + @heyglif + @tripoai are.... 🥁 🥁🥁 🥁🥁🥁 🥁🥁🥁🥁 🥁🥁🥁🥁🥁 🥁🥁🥁🥁🥁🥁 🥁🥁🥁🥁🥁🥁🥁 🥁🥁🥁🥁🥁🥁🥁🥁 🥁🥁🥁🥁🥁🥁🥁🥁🥁 🥁🥁🥁🥁🥁🥁🥁🥁🥁🥁 🥁🥁🥁🥁🥁🥁🥁🥁🥁🥁🥁 🥇 1st PLACE — $25,000 A Game About Capybaras Delivering Food by @leocooout 🥈 2nd PLACE — $10,000 Fanto's Mega-Mart by @e_c_t_o 🥉 3rd PLACE — $5,000 WenWare by @underpaid_mom Very special awards are presented for: 🌿 @cursor_ai's MOST ORIGINAL HALDANE-4 by @denisbondare 🌿 @cursor_ai's BEST ART DIRECTION Null Range by @taylor_sntx 🌿 @boltdotnew's MOST PLAYED WenWare by @underpaid_mom 🌿 @heyglif's MOST ZEN Kanso by @mrsukeruton 🌿 MOST UNHINGED Swingers by @_offmylawn 🌿 MOST PORTAL TRANSFERS FULL SEND by @dvassallo 🌿 FUNNIEST GAME KÖTTBULLAR METAL by @MichalPastier 🌿 MOST POLISHED Tiny Skies by @dannylimanseta 🌿 UNIQUE CONCEPT Undersphere by @_NoahWhiteson 🌿 MOST ATMOSPHERIC Eyrie by @slowchaz 🌿 RAGE-QUIT AWARD BeetleJump by @assentorp 🌿 MOST CURSED Almost Surgery by @RagimMusakaev Congrats everyone! And also everyone who participated, thank you! And thanks to all the judges for helping get through all the games @NicolaManzini @OverJumpRally @ericzakariasson @timsoret And lots of thanks to @s13k_ for helping out so much with the logistics of the Vibe Jam again, like creating the website and the entire judging system and so much more! Amazing work! And thanks to all our amazing sponsors who made it possible The vibe coded games this year are much much better than last year, all the judges agree on that, and personally I feel they're getting close to production-ready games that could compete with real game studios: @timsoret, a game dev himself, said: "The quality is much higher level than last year, wow. Some of them are getting close to be genuine games. I think next year (or maybe 6 months at the given rate), it will match many game devs. Not the top 20%, but a 3rd year student yes!" THANK YOU AND SEE YOU NEXT YEAR 👋❤️ P.S. you can play ALL the games on vibej.am #vibejam
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Instead of a standard showreel, we built an immersive showcase of our latest work for brands like Salesforce, AMD, and Coinbase. showcase.noomoagency.com/ #webgl #threejs #gsap #creativedesign #3dwebsite
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Through the Layers Demo & Source Code: codepen.io/sabosugi/full/VYP… #threejs #webgl #fx
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When you grew up in the 80’s and god gives you @threejs and ai in your mid 40’s. As a creative, I now have a creative outlet with these technologies that I thought I’d never have. This wasn’t a ‘one shot’ game by any means, took some work…. But what has come out has amazed my kids and I. 8 player coop solar system gravity racing with a banging soundtrack. People slate ai for coding a lot, but for me it has enabled me to put ideas into reality far quicker than I could have imagined. From a CNC parametric modelling app to a game, it’s astonishing what can be made. I cannot wait to get this out there for others to enjoy. 🙏 to those at @threejs for the effort, without which this wouldn’t exist.
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Three.js Water Pro v3.1.0 is now live! - Water appearance on WebGL/WebGPU is now 100% unified - Improved persistent foam better captures details on swells, waves and ripples - Plus lots of important bug fixes 🪳🔨 Try it now! 👉🏻 threejswaterpro.com
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SALARYMAN 𝗖𝗼𝗿𝗽𝗼𝗿𝗮𝘁𝗲 𝗔𝗽𝗼𝗹𝗼𝗴𝘆 𝗖𝗵𝗮𝗺𝗽𝗶𝗼𝗻 Play & Collect on @objktcom #videogames #3D #ost #threejs objkt.com/tokens/KT1JAtJmBze…
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Three.js -> Mountains -> Trees -> Fog I love foggy landscapes, so I decided to play with it too. Fog Technic -> matejlou.blog/2025/02/11/ana… #threejs #threejsJourney #tsl #art
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This has a few new features! You can now drag in textures and compress those directly. And you can set individual options per model texture, or discard them entirely.
Most online tools only optimize file size, but they're still reinflated in memory. This tool will optimize your GLTF/GLB assets and export to GPU-compressed KTX2, entirely client-side. Try it here: gltf-optimizer.simondev.io #threejs #gamedev
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