Making 3D easier since 2010.

v0.5.0 of 3d-tiles-renderer is out! Bringing vector tile road label overlay support for _any_ globe data set, shown here with Google Photorealistic Tiles 🌏✨ It's a bit tricky w/o an altitude map but it's turned out pretty well - small tech breakdown below 👇
Slowly getting some additional annotations & metadata from vector tiles in 3DTilesRendererJS. Here, icons are layered on top of Google Photorealistic Tiles data so you can find landmarks & restaurants as you navigate. Road labels are up next! 🗺️
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if you've never felt a website get cinematic, this is the one. A cinematic grass field experience made with @threejs
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Thanks to @threejs and @Replit, I made a tamagotchi virtual pet 😀 No 3D models, no textures. Every joint and all 523,800 hairs are generated from pure code in ~250ms. Each hair is individually physics-simulated on the GPU. blumson-surprise.replit.app/
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it's pretty crazy I can just fire off a single prompt with my @threejs agent skills and go for walk.. ..while a game gets built on my computer, sending progress screenshots to my phone 🤯
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漫画背景用に、Three.jsでランダムな街並みを生成&カメラ操作できるWebアプリをバイブコーディング(モデリング?)した。線画・トーン・影トーンを吐き出してクリスタで活用できる。 これを素材にAIに画像出力させると構図をしっかりコントロールできるので、そういう使い方もできそう。
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fableでthree.js使ってリアルな3D砂漠ワールドを作成中。
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three.js is way more fun outside of the computer screen. Built w/ sol 5.6, world labs and webar
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Just redesigned my Three.js portfolio — rebuilt it with TSL and WebGPU. Link: xianyaowei.com/
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WIP. Exploring a more spatial way to browse work. I wanted this one to feel like moving through it. Built with Three.js. Sound on 🔊
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Climbing a walking Castle v3 Still needs work but we're getting there! Helps to stun the castle with Lightning. Longer uncut Gameplay with In game Music Made with Three.js and claude! Combat test in replies!
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There is something to this light concept! My last version of it had too much visual noise. Html-in-canvas, Three.js, Fable.
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I've been inspired by the visual representations of edtech apps, like the knowledge graph here from Alex. As part of exploring Fable's capabilities, I decided to throw it at our own atomic knowledge graph; similarly based on the fundamentals of learning science principles. We're about 30 minutes in. It has: - Created a mapping from atoms to components of the brain. - Rendered those mappings into a ThreeJS view. - A time series view of how our student, Tennyson, has learned over time. I have it running in its own loop in the background while I work on the product. I'll keep updating with improvements of the visualizations.
For anyone wondering how a third-grader can complete six years' worth of math in a single year AND score a 5 on the AP Calculus exam. This knowledge graph spans 3,000 math topics, from 4th grade to the university level, providing the perfect basis for mastery learning. Students can go as fast or far as they want! There are no restrictions whatsoever. The only requirement is that they must demonstrate mastery of each topic before moving on to the next. Kids are capable of incredible things when given that kind of freedom and support.
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World Labs + Fable + Threejs 😮‍💨
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Introducing Mint MCP - It turns your coding agent into a 3D engine! ✅ Create Threejs apps and games ✅ Generate 3D models ✅ Rig and animate models ✅ Generate Gaussian Splat worlds ✅ Generate PBR materials ✅ Generate themed Asset packs ✅ Generate audio / sfx ✅ Retopologize 3D models ✅ Convert 3D models to any popular format All the scenes in this demo were created with 5.6 + Mint Mcp + Mint Threejs Skills (links below)
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I built an opensource fully procedural bookcase with @threejs + cannon-es + custom GLSL shaders. Procedural books, Dust physics, and you can cause an earthquake that sends every book flying or grab each book individually. Check the light sets and tell me what you think about it. source code : github.com/achrefelouafi/Boo…
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i made a website that turns sound into cymatic star patterns, using midi data as input to threejs
introducing Strum Surfer: a collection of games and audio visualizers for musicians i made this to motivate myself to pick up my guitar more often and practice new chords it's live on the web. here's a demo of the 6 games:
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TSLの素晴らしい所はUniformとリテラルを同じNodeで扱えること。 調整が終わったUniformから順にリテラルにし、GUIも消す。 これをフラグひとつで個別に管理できる仕組みが作れたので大満足。 #threejs
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A Miraculous Cut via Monte Carlo Search (Inspired by yugop) #threejs #webgpu
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Just published an interactive version of this #threejs + #animejs sketch here: 🔗 visualrambling.space/sketche… Type to pull letters from the swarm and arrange them into words. Note: certain words trigger extra animations, so feel free to play around!
Finally had the time to test the new #animejs #threejs adapter, and it’s really helpful! It’s not that you couldn’t do this before, but having this adapter makes targeting objects so much easier.
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