Devlover and #WebGL enthusiast. Creator of @spectorjs working on @babylonjs.

France
sebavan retweeted
Introducing Wack-A-Rabbit - aka.ms/AAa315t A non-violent #AugmentedReality demo using @babylonjs and #WebXR's plane detection. As always - source code in our playground for you to play with.
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Mirrors and Light probes coming along in @WebGPU within our @babylonjs support !!! We are getting closer everyday.
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sebavan retweeted
Guess what's coming on Nov 12th?! Babylon.js 4.2! This new version adds the ability to create a particle fragment shader with the Node Material Editor! The countdown has begun!!!! #theNextBabylonjs #powerful #beautiful #simple #OpenSource #gamedev #indiedev #webdev
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AR + Particle System = Magic! Check out this little #WebXR demo in @Babylonjs where a magic orb is dropped in AR using hit-testing. Code available here: aka.ms/OrbDemoAR. @ImmersiveWebW3C #AR #WebGL #indiedev #webdev
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Replying to @grorgwork
@grorgwork It looks like resizing a canvas in @webkit is leaking memory: jsfiddle.net/kr0atxuf/2/ Are you aware of any workarounds ? Thanks a lot in advance !!!
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The page will crash in about 30 seconds.
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sebavan retweeted
Babylon.js 4.2 is coming!!! Nov. 12th can't get here soon enough! Now you can use the Node Material Editor to create procedural textures! #BOOM The countdown has begun!!!! #theNextBabylonjs #powerful #beautiful #simple #OpenSource #gamedev #indiedev #webdev
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Yet another new @WebGPU feature supported by @babylonjs : Stencil Buffer !!! Thanks again to github.com/Popov72.
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sebavan retweeted
Time for another weekly video! This week, @deltakosh brings us a deeper look at how to create Post Process effects using the Node Material Editor! youtu.be/QTuL5raapQQ #gamedeveloper #indiedev #webdev #webgl #simple #gamedevelopment #powerful #OpenSource
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sebavan retweeted
Who's excited for Nov. 12th and the release of Babylon.js 4.2!!?? This version unlocks the power of creating post process effects with the Node Material Editor!!! The countdown has begun!!!! #theNextBabylonjs #powerful #beautiful #simple #OpenSource #gamedev #indiedev #webdev
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sebavan retweeted
Top games from given criteria: check out the lists of top10 #js13k 2020 entries in Innovation, Fun, Theme, Gameplay, Graphics, Audio, and Controls. medium.com/js13kgames/top-ga… #gamedev
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In this week @babylonjs #WebGPU support update: Contact Hardening Shadows !!! Thanks github.com/Popov72
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sebavan retweeted
With Babylon.js 4.2 releasing on Nov. 12th, you'll be able to use Babylon React Native to power your cross-platform 3D apps! Code once, deploy everywhere! The countdown has begun!!!! #theNextBabylonjs #powerful #OpenSource #gamedev #indiedev #webdev #ReactNative
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sebavan retweeted
Wanna hear about the next fantastic feature coming to Babylon.js in version 4.2, on Nov 12th? Full support for .hdr images directly in the engine! #BOOM The countdown has begun!!!! #theNextBabylonjs #powerful #beautiful #simple #OpenSource #gamedev #indiedev #webdev
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sebavan retweeted
Have you heard? Babylon.js 4.2 is coming on Nov 12th! Did you know this version includes a brand new Texture Inspector? It's never been easier to investigate textures inside the engine. The countdown has begun!!!! #theNextBabylonjs #gamedev #indiedev #webdev #simple #webgl
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Another victory for github.com/Popov72 !!! @babylonjs render targets are now supported in our #WebGpu implementation enabling Shadows, Post Processes and much more
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Judging for #js13k in the VR category and their are some amazing games again this year :-) This one for instance is both pretty and engaging: js13kgames.com/games/every-a…
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sebavan retweeted
It's October! So it's the perfect time to announce that Babylon.js 4.2 will ship next month with an all new Skeleton Viewer. Visualizing bones, joints and skin weights has never been easier! The countdown has begun!!!! #theNextBabylonjs #gamedev #indiedev #webdev #simple
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I've been thinking about something kinda mind-bending lately: #procedural @babylonjs node materials. Think about it...randomly generated GPU shaders where the node tree is entirely driven procedurally! #gamedev #indiedev #webdev #webgl #mindblown bit.ly/2SeSC5g
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sebavan retweeted
Did you know Babylon 4.2 is coming on November 12th and includes a brand new Particle Editor!!!! With this simple and powerful tool you can quickly create stunning particle effects. The countdown has begun!!!! #theNextBabylonjs #gamedev #indiedev #webdev #particles #beautiful
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sebavan retweeted
The final piece of our Interactive Hex Tile Demo Series is here and @pirate_jc brings it home by adding in GUI elements to drive the hex grid! We sincerely hope you've enjoyed this series! bit.ly/3l5K91C youtu.be/uZiB9lZbn4k #gamedev #indiedev #webdev #boardgames
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