Devlover and #WebGL enthusiast. Creator of @spectorjs working on @babylonjs.

France
sebavan retweeted
Exactly ONE WEEK LEFT to start #js13k 2020! The tension is rising... :D 2020.js13kgames.com/ #gamedev #gamedevjs #indiedev #indiegames #HTML5 #JavaScript #countdown
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sebavan retweeted
First blog post ever!!!😊The Power of a Fast and Simple Developer Loop! link.medium.com/itefNWGDJ8
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Created a game for a game jam over the month of May (just getting around to posting about it). Shout out to @HixsonZ for all the character art and some of the environment work. Pretty sure we were the only game built with @babylonjs! ericbroberic.itch.io/attack-…
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sebavan retweeted
Let's start the final countdown: exactly 10 DAYS left to the beginning of #js13k 2020! 2020.js13kgames.com/ #gamedev #gamedevjs #HTML5 #JavaScript #countdown #indiedev #indiegames #competition #jam
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Small projects are more fun than big projects! So join #JS13KGAMES this year! (I'm one of the judges!) tons of prizes, no entry fee, tiny #gamedev fun
In just 13 days, the ninth annual @js13kGames competition kicks off. Can you create a game in ≤ 13kB of JavaScript in a month? js13kgames.com/
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sebavan retweeted
Did you know that Babylon.js has a brand new Sprite Editor?!!! Yup that's right! In this week's video, @deltakosh walks you through the Babylon.js sprite system and how to use the brand new editor! youtu.be/v02wuOGD0Sg #gamedev #indiedev #webdev #WebGL #sprites #editors
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sebavan retweeted
Official @babylonjs #webxr hand tracking support coming very soon :-)
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sebavan retweeted
We've got some exciting news! You can now use the Node Material Editor to edit particles and post processes in Babylon.js! Check out this brand new demo from @deltakosh about how it works. babylonjs-playground.com/#RA… doc.babylonjs.com/how_to/par… #gamedev #indiedev #webdev
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sebavan retweeted
Sébastien Vandenberghe, @BabylonJS Core Contributor and @SpectorJS Creator, will be judging your #WebXR entries in #js13k 2020! 2020.js13kgames.com/#sebasti… #WebGL #3D #WebVR #gamedev #BabylonJS #SpectorJS
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sebavan retweeted
Replying to @deltakosh
@deltakosh is back with ANOTHER video this week! If you have ever needed to draw tens of thousands of static objects in 3D, then this new video on using Babylon.js Thin Instances is one you won't want to miss. youtu.be/a8VY5qzyiSg #gamedev #indiedev #webdev #webgl
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A quick rain drops shader inside #babylonjs that you can use in your production. Playground is here : playground.babylonjs.com/#UF… and Shadertoy here : shadertoy.com/view/wt2yW3 It's stateless and based on a tiled Voronoi. Have fun! Let me know if you use it! @pirate_jc @PatrickCRyan
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The implementation of my EGSR paper about atmosphere rendering, as implemented in Unreal Engine, is now also available as a tiny isolated project: github.com/sebh/UnrealEngine…
The sky/atmosphere rendering paper can now be read at sebh.github.io/publications/ Open source code will be released later, after the conference.
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sebavan retweeted
Time for another video! In this one, @deltakosh walks us through how to use detail maps to level-up the look of your materials! Dive on in to check it out! #gamedev #indiedev #webdev #webgl #materials #PBR youtu.be/WvTLDDmF7bg
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I'm starting a 3 parts blog post serie on path tracing with #babylonjs . The first one is available here : medium.com/@babylonjs/path-t… It's meant for people who don't know anything about the subject and want to quickly start experimenting.
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sebavan retweeted
Check out the #WebXR category in the upcoming @js13kGames 2020 #HTML5 #gamedev competition, where the fun part is the size limit set to 13 kilobytes zipped. Best part? @babylonjs is "free" to be used outside the size limit! js13kgames.com/webxr #js13k
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sebavan retweeted
Time for a new demo! In this "How To" for beginners, @thomlucc shows us the end to end workflow to create an animated character controlled by keyboard. Doc: doc.babylonjs.com/how_to/ani… Demo: aka.ms/AA8zdhi Huge shout out to @grantabbitt and his Low Poly Girl tutorial!
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sebavan retweeted
We'll have #WebXR category in #js13k 2020 again, with @aframevr, @babylonjs, and @threejs_org! Thanks to @mozillareality we are offering @magicleap device for the winner! js13kgames.com/webxr #WebVR #VR #AR #XR #aframevr #WebGL #threejs #spatialcomputing #GLTF #gamedev
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sebavan retweeted
Have you ever wanted to set up your scenes by attaching logic to scene objects? In this week's video, @deltakosh shows us how to use Scene Behaviors in Babylon.js. youtu.be/qUlrLKV9UCI #gamedev #indiedev #webdev #3D #letsdothis
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sebavan retweeted
I just published A brief summary of Babylon.js tooling link.medium.com/p9NyEpM7Y7

ALT tim allen comedy GIF by Laff

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