Web Game Development community started by @end3r from @EnclaveGames. Follow @GamedevJSWeekly newsletter for up-to-date #gamedevjs news. Also @js13kGames.

Interwebz
Gamedev.js retweeted
Not a Trolley Problem! DAY 5 -Added icons to the upgrade menu -Added a choice mechanic #gamedevjs #gamedev #indiedev #idle #incremental #pixijs #webgame
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Gamedev.js retweeted
Day 5 of #GamedevJS! Worked on sound effects and 3D modeling today. The more I build, the more ideas pop up! (ツ)ノ Check out the current state of the model. 🦀
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Gamedev.js retweeted
#gamedevjs day 5: - 12 hours - 1023 lines of code - Finished game states (win => next, blocked => reset, successful test => return to editor) - Fixed (finished implementing) the red and purple zones
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Gamedev.js retweeted
#gamedevjs A little death animation. I wanted to go for a cartoonish look. Can't wait to see how it turns out once we add the sound effects.
#gamedevjs I created an animation to let the player know that they are currently on cooldown and therefore cannot parry
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Gamedev.js retweeted
Replying to @defold
Work progresses well on my #GamedevJS Jam 2026 entry #gamedev #defold
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Gamedev.js retweeted
LOD is too intense @threejs #vibejam @Gamedevjs
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Game trailer I created for my game for GameDev.js Jam 2026. Still working on adding features, doing quality of life improvements, and testing to fix bugs. #gamedevjs @phaser_ @Gamedevjs @js13kGames @wavedash
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Our entry for #GamedevJS 2026 Title - g-hook (WIP) Built with @defold Public source code on @github The game mechanics is shaping up nicely. Next steps - textures, soundfx, levels. #gamejam #indiegame What could be a good theme ?
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Gamedev.js retweeted
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Gamedev.js retweeted
Today I'm going to make some BGM🪬 Lyrics:Ear hair and nose hair intersect, intertwine, untangle, and separate into one. #gamedevjs #gamedev
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Gamedev.js retweeted
#GamedevJS Jam 2026 - Day 5: I spent the morning trying to convince my @todoist board 📋 that this project is under control. The development MACHINE is starting to rumble 😜. It was also art day 🧑‍🎨… assuming my pixels survive, more on that tomorrow!
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Process of my entry for #gamedevjs jam is slow, but progress is progress. I've written a lot of code to handle objects and interactions in the BabylonJS scene. And it is set up in such a way that I can create the scene in Blender and export it with custom properties on objects.
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Gamedev.js retweeted
#gamedevjs I created an animation to let the player know that they are currently on cooldown and therefore cannot parry
I'm working on something new for #gamedevjs. It's a game where you play as the last brick in a brick-breaker game. Your goal is to make sure the ball goes behind the paddle.
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Gamedev.js retweeted
Not a Trolley Problem! DAY 4. -Location visual It still need a lot of work. Using figma as level editor. #gamedevjs #gamedev #indiedev #idle #incremental #pixijs #webgame #figma
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Gamedev.js retweeted
prototyping #GamedevJS
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Gamedev.js retweeted
Claude Code built me a pretty solid dark horror for the jam😘 ...so obviously I'm spending the weekend rewriting it into a comedy until nothing recognizable remains! BWAHAHAAAAAAA! Pursuing pure nonsense to the max!! #gamedevjs #gamedev
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Gamedev.js retweeted
Day 4 of #GamedevJS! The core game logic is mostly finished! Now I can finally focus on the design and music over the weekend. Let’s do this! (ツ)ノ
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Gamedev.js retweeted
Easy tutorial level for my #GamedevJS Jam 2026 entry #gamedev #defold
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I know I am late but got the perfect idea that I can build and submit to the gamedevjs gamejam 2026. Already started coding this game design. Hope that I can complete and submit this. #gamedevjs #gamedev
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