Build amazing 2D games for the web using Excalibur. For Free.

Looking to make a 2D game? Give excaliburjs.com a try! We've got: * TypeScript! * An easy to use API similar to Godot/Unity * Built in Physics * Pointer/Keyboard/Gamepad Input * Automatic Draw Batching * Custom Shader Support * Aseprite Support * TileMap and Tiled Support
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Excalibur v0.28.0 has been released! We had a record number of contributions! Big features include arbitrary ray casting, per actor shaders, input mapping, text wrapping, and many quality of life improvements! Check out the video for more!! youtu.be/t-aLiF74BoE #gamedev #js
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Here is our rough contributors per month!!
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excalibur.js retweeted
Thanks as always to @excaliburjs engine for helping us crank this out in a single day!
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excalibur.js retweeted
Had a blast this weekend making a game with @mattjennings44 and @GlennLaBarre for the #GMTKJam 2023 jam. The jam's theme was Roles Reversed. We made a soccer game, but you play as a corrupt referee Play it here: bluelemming.itch.io/bad-ref
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Replying to @greensock
I built a small web game prototype. Its an @excaliburjs port of an awesome React game tutorial by @drewconley13 called Ciabattas Revenge (all props to him). Play here (desktop only, arrow keys to move): excalibatta.chrisk-7777.com/ Discussion: github.com/excaliburjs/Excal…
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Had a blast working on a Zelda/Link's Awakening multiplayer fan game this week with @excaliburjs and Peer JS. Excalibur is a breath of fresh air for making browser games. 📺 Full video here: youtu.be/ru1uo9k4v0s
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Uploaded a new video last night about building a Mega Man demo with @excaliburjs . Excalibur has been a blast to use. I only meant to try it out for a couple hours, but ended up spending days because it was so nice to use. It's a great engine. Video👇 youtube.com/watch?v=kH9v4kMk…
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Hi friends! Tonight @ 8 central we are hacking on the excaliburjs.com aseprite plugin to support the native binary file format! Part 2! #gamedev #javascript #typescript twitch.tv/eonarheim
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Hi friends! New video about handling input in your games! I cover keyboard, pointers, AND THE SUPER COOL GAMEPAD API!!! #gamedev #typescript #javascript youtu.be/2K1442_Jddw
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New video! I dive in depth into making gameloops/mainloops! Time based movement, Max FPS, Fixed Update, and interpolating your drawings! #gamedev #typescript #javascript youtu.be/gF5FDCNieJg
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Excalibur.js - A game engine for the web written in TypeScript. It’s my current choice for prototyping because the docs are clearly written and the TypeScript tells you the rest. excaliburjs.com/
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This is pretty much my first game ever. I built it in @typescript in under 36 hours, most of which were spent learning @excaliburjs and integrating it with @webpack.
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I made a small game for #ludumdare51 called 10HEAD ldjam.com/events/ludum-dare/…
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Excalibur v0.27.0 has been released! A lot of community contributions when into this release many many thanks! Big features include sprite tinting & fixed update FPS for stable consistent physics! Plus a ton of bug fixes! Check out the release vid! youtu.be/LUOILKhH1r4
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ver 1.0.0リリースだよ❗Stage-02もあるので遊んでみてね。 #gamedev #excaliburjs #ゲーム制作 #ゲーム開発 #indiedev tenpamk2-blog.netlify.app/ap…
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Just updated the excalibur electron template after many years! Build @excaliburjs games with the latest and greatest electron! github.com/excaliburjs/templ…
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Gaming, JavaScript, Open Source. Learn about the convergence of running an open-source project and the Excalibur.js 2d game engine at @ErikOnarheim live session at the Minnesota Developer’s Conference. ow.ly/5swP50Jt7SN #gaming #javascript #opensource #MNDevConf
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