Build amazing 2D games for the web using Excalibur. For Free.

🎣 First day of my two weeks off… I got A LOT of @FishWithKenny rewritten using @excaliburjs 😁 I’m moving much faster in a familiar environment and benefit from using Cursor 💪 I can also easily deploy my main branch to Netlify 🚢 Up next… inventory 🎒
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Explore randomly generated alpine tracks in RetroSki – a fast-paced, retro-style 2D skiing game created by Mathieu Hermann. gamedevjs.com/games/retroski… #gamedev #gamedevjs #retroski #retro #2D #skiing #game
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🗺️ New version of the Excalibur.js Tiled plugin v0.30.2 is out!🔥 * Adds the ability to configure collider behavior deeply on a per layer basis * Fixes issues with rotating tile colliders and templates `npm i @excaliburjs/plugin-tiled` github.com/excaliburjs/excal… #gamedev #webdev
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Issue #575 of @GamedevJSWeekly newsletter about Excalibird, bird’s eye metropolis, and Stimulation Clicker is out - go check it! gamedevjsweekly.com/575/ #HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter @excaliburjs
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Woo! Our new flappy bird tutorial made the Gamedev.js Weekly Newsletter! #gamedev #typescript
Issue #575 of @GamedevJSWeekly newsletter about Excalibird, bird’s eye metropolis, and Stimulation Clicker is out - go check it! gamedevjsweekly.com/575/ #HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter @excaliburjs
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Excalibur v0.30.3 released! We've improved the realistic collision solver in TileMaps. Added a new event hook onDraw() to postprocessors, and fixed some crashes on Xiaomi phones! Bringing game dev to web dev! Get started today excaliburjs.com/docs/quick-s… #typescript #gamedev
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Check out the Web Game Dev newsletter, lots of great resources for your game dev journey! Also Excalibur v0.30.0 is mentioned!
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Please fill out the the Gamedev.js Survey before December 20th! This helps us all in the web game dev community! gamedevjs.com/survey/2024/ #gamedev #webdev
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Excalibur v0.30.0 has been released! ⚔️ We have a host of brand new features: GPU Particles, Bezier Curves, Nine-Slice Sprites, Tiling Sprites, Slide Scene Transition, and a WHOLE BUNCH of perf improvements excaliburjs.com/blog/excalib… #excaliburjs #gamedev #typescript
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wip pixel art sidescroller/point&click game for my 2 year old built with @excaliburjs and drawn in @pixquare_app :)
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Sprite Fusion Delights 👅 Written in Svelte, WebGL, and Rust.
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Just wrapped up my Sunday morning scheduled Twitch stream as we worked on the boss battle proto some more... Stop by and follow! twitch.tv/mookiejy4242 #gamedev #indiedev #coding
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35k users on my level editor 🎉 I rewrote a good chunk of it in Rust so please welcome the desktop app version made with Svelte & @TauriApps 😎 Still available for the web too! @PaoloRicciuti @evilpingwin
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Started making a video game called The Prophets Triumvirate. I realized I didn't need to learn anything new to create a game except an engine, so I grabbed @excaliburjs & @TiledApp & some assets on @itchio and started working.
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I'm having urges to rewrite @FishWithKenny from Godot into @excaliburjs 😬 Godot is nice but its such a context switch from what I normally do that I alway struggle to get back into it. A JS game engine might be what I need...
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