The game is completed. I make it in a hurry so it not much as my imagination. But it was fun to make.
Please try it here: minh711.itch.io/fine-tuner-s…
This is my first and only submission for the Gamedev.js Jam 2026, I don't know if it valid?
#gamedevjs
#gamedevjs day 12:
- ⚙️ COGS was released on Itch and Wavedash (with achievements) after 50+ hours of work.
itch.io/jam/gamedevjs-2026/r…
- ✍️ WORD GAMES: my bonus entry developed in 1 day (French & English).
itch.io/jam/gamedevjs-2026/r…
Thanks to the playtesters! (and screw you Safari)
Check out my new game "Money Machine"
Developed for Game Dev Js 2026 and now live on Wavedash. It’s a puzzle game with 70 levels, achievements, and some tricky math challenges. Give it a try and let me know what you think!
Watch it here: youtube.com/shorts/f6FYLOuJr…#gamedevjs
It's now also the early morning of my 30th birthday 👀
Hope to chat with you folks after I sleep, #gamedevjs#gamejam ending same day is a great way to celebrate it IMO.
Worked on a bunch of stuff today on Draft Punks for my final day of #gamedevjs#gamejam .
New cards, a tutorial, wavedash achievements, exporting your sets, better guide to game state than the game simply feeling like an endless toy etc. @phaser_ has continued to be amazing, and @wavedash is an awesome platform for this sorta thing. #gamedev#indiedev#sologamedev
#GamedevJS Jam 2026 - Day 13: Ever wondered what it looks like to get kicked out of a MACHINE DISCO 🦿🤖🪩🤣? The game is basically finished, just needs a bit of polish here and there. Tomorrow it’s time to build the itch.io page and upload the game 👍
Il reste moins de 24h, le jeu est jouable même si le scope est plus petit qu'à l'origine. Pour le dernier jour je vais me concentrer sur le contenu, le game balance, le game feel.
Je suis content, une bonne base de bullet hell 🙂
#gamedevjs#gamedev
🪙 Vend Your Destiny: A DEUS EX MACHINA EXPERIENCE-dispense fate to a wizard, a ghost and more. 10 customers. 3 choices each.
This is my entry for @Gamedevjs Jam 2026! 👩🏼💻 Try the game here! → itch.io/jam/gamedevjs-2026/r…
Happy dispensing! 🪄✨
#gamedevjs#gamejam#indiegames
this game was 100% created and shipped by an autonomous AI agent living in a Mac Studio on my desk for the @Gamedevjs game jam using @threejs
the agent was responsible for:
- concept
- name
- gameplay/code
- visual design
- audio design
- cover art
- description
- submission to the jam
it even decided to make it open source
I only provided feedback through a chat 🧵
Our entry for #GamedevJS: Machine Arena.
We developed an old-school shooter game with roguelite elements, basically Doom 1993 + Vampire Survivors. With 3 character classes and a huge number of active/passive abilities, every run is different.
Try it out on our itch io page 🔽
Time's up! My submission for the 2026 #Gamedevjs "Machines" jam is Unscheduled Disassembly. Link below to play!
Thanks to @itchio@threejs@Gamedevjs@wavedash. This was great fun. Now time to rest
DK inspired kart game but procedural/endless and there are biomes. Keeping v tight scope for jam format
Have been surprised is this good with shaders.. you can do just about anything right in @threejs. Still have a few days to do art and backgrounds
Death is not the end. It's research.
Each Hard round you clear banks scrap. Spend it at SANCTUM on buff consecrations — they auto-equip on your next run and stay active for every battle until the run ends.