Web Game Development community started by @end3r from @EnclaveGames. Follow @GamedevJSWeekly newsletter for up-to-date #gamedevjs news. Also @js13kGames.

Interwebz
Gamedev.js retweeted
🔻 SOUL STRIKE — submitted to #gamedevjs Jam 2026 One Shot. One Kill. An ultimate-only machine auto-battler. Build your machine. Survive. Press the button. Play & vote 👉 risingore.itch.io/soul-strik… @end3r @Gamedevjs #gamedev #indiedev #phaser
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Faster Gameplay. Improved Sprites. Wanted to have 10 levels for the game jam, but we barely made it to 3. It is what it is 😅 #gamedevjs #MadeWithDefold @itchio @defold @Gamedevjs
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Gamedev.js retweeted
3 hours before the deadline, I finally deployed on itch and @wavedash for the @Gamedevjs 2026 Jam! Proud of this one, even with room to improve. It's ambitious gameplay-wise, though it still needs tweaking. I hope you'll like it! Links below ⬇️
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Just submitted my game to the @Gamedevjs Jam in the @wavedash challenge. Since the theme was "Machines" I developed a brand new faction specifically for this. So let me introduce the Mechanoids. I've also done extensive optimization work. The game used to lag significantly, but now it runs very smoothly. This new race will soon be available to play in the main version. Moving forward, there's still a lot to add according to the plan: different game modes, different factions, different maps, different gameplay mechanics, abilities, magic, and much more. The game is available on both @itchio - travlv.itch.io/heroescm and the WaveDash platform - wavedash.com/games/heroes-co…
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Gamedev.js retweeted
O resultado ficou divertido demais! Bora testar e me dizer o que acharam 😄 #gamedevjs @Gamedevjs @wavedash
Money Machine já está no ar na @wavedash ! Criado para a @Gamedevjs na categoria Deploy to Wavedash Challenge Uma máquina faminta que só libera dinheiro se você pensar rápido. 👉 wavedash.com/games/money-mac… #gamedevjs
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Gamedev.js retweeted
Money Machine já está no ar na @wavedash ! Criado para a @Gamedevjs na categoria Deploy to Wavedash Challenge Uma máquina faminta que só libera dinheiro se você pensar rápido. 👉 wavedash.com/games/money-mac… #gamedevjs
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Gamedev.js retweeted
10 more hours to go on @Gamedevjs jam Win a number of prizes including Pro subscriptions for Berrry worth $300 each. Making your first game on Berrry takes about 5 minutes so you still have time. More in thread:
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Gamedev.js retweeted
Marduga 1v1 Car Battle Death Match! this Game I started as the Game Jam started by @Gamedevjs and here I have submitted it. Play at here wavedash.com/games/marduga #indiedev #gamedevjs #unity3d #marduga #1v1 #car #multiplayer #webgame
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Less than 24 HOURS to submit your entry to #GamedevJS Jam 2026! itch.io/jam/gamedevjs-2026 Focus on fixing bugs and submit early as you can still send updates before the deadline. #gamedev #gamejam #indiedev #indiegames #JavaScript #HTML5
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ROBOCIDE 🤖🔪 New LittleJS game by @eoinmcg eoinmcg.itch.io/robocide Rescue every cat with twin stick shooter action. Play it for free in browser and it even works great on mobile devices! #gamedevjs #indiedev #littlejs
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Gamedev.js retweeted
After all the work, ChillGPT Empire is finally out! Build. Expand. Chill. Repeat. 👑 🎮 Play here: 👉 wavedash.com/games/chillgpt-… 👉 khushalsolanki001.itch.io/ch… 💻 Open-source: 👉 github.com/khushalsolanki001… Would love your feedback 🙌 #gamedevjs
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Gamedev.js retweeted
Less than 24hrs till the end of the competition, putting final touches to my second game #gamedevjs
Currently working on 2 games for Gamejam.dev 2026 fully playable on web and built using html. How is it looking? #gamedevjs
Made with AI
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Gamedev.js retweeted
#gamedevjs day 11 update: jam detection was completely rewrote and works correctly now! 🙌
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Gamedev.js retweeted
Day 12 of #GamedevJS! Tomorrow is finally the last day! Half of me is excited to play everyone’s games, and the other half is anxious about how much more I can polish my own work. (ッ)ノ
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Gamedev.js retweeted
#gamedevjs day 11: - 46 hours of work - 2941 lines of code (104kb) - all 150 levels added (little adjustments still necessary on the last 40) - debugging is much more tedious than expected because of Safari mobile (ew), and jam detection that should backtract to the yellow gear
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Gamedev.js retweeted
I'm happy to announce that my game, IMPERFECTION, has been released on the itch.io page. Never thought this day would come, but here it is! I've never joined any jam before. Happy to be here! If anyone interested. Here's link: seni-kyu.itch.io/imperfectio… #GamedevJS
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