Happy new year y’all! We’re jumping back into things after the holidays. We have tons of updates slated for early 2025. We’re going through usage questions & issues to influence incoming updates to the docs & guides. Lmk if there’s anything you feel could use more clarity 🙂
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No office hours today fam, Mark decided to get stuck taking a bus in a foreign land. Thoughts and prayers to his lower back. We'll be catching up on issues/questions today as well working on some exciting new stuff. Announcements coming soon 😉
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Nativewind retweeted
"There's no way that you could spend more than three months on a component library. What goes into this stuff? Eight months later, that's not the case." Learn all about @nativewindcss from @DanStepanov on this week's episode creators.spotify.com/pod/sho… youtube.com/watch?v=EVfjZgtZ…
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👾 Will be streaming again today in Discord at 5:30pm ET. Come through if you want to hear what’s coming in v5 and hear what we’re working on. NativeWind.dev/discord
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🚀 If you’ve been curious about what’s in v4 and/or what it’s like to use NativeWind to style your app, check out @schlimmson’s new video!
The new @nativewindcss version could be the beginning of something bigger...
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This issue should now be resolved
🚨 Apps using NW & running EAS prod builds w/ Expo SDK52 may be hanging @Expo's working on a fix. For now, they're terminating stuck builds so you may see "Detected {n} processes preventing Expo from exiting, forcefully exiting now". If you have a stuck build, cancel/restart it
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🚨 Apps using NW & running EAS prod builds w/ Expo SDK52 may be hanging @Expo's working on a fix. For now, they're terminating stuck builds so you may see "Detected {n} processes preventing Expo from exiting, forcefully exiting now". If you have a stuck build, cancel/restart it
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Nativewind retweeted
We’ve spent the last month rebuilding, from scratch our @KolexGG mobile app from a 2018 standard React native setup to using Expo with Expo Router @Baconbrix and @nativewindcss @DanStepanov It’s been the most fun I’ve had developing anything in years. It’s been great seeing all the devs playing with these, but very little that’s had the same scope and scale as our platform. It’s very true that these technologies are easy to scale and build relatively complex user interfaces. #mobiledev #ReactNative #Tailwind
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Nativewind retweeted
Transitioning is just @nativewindcss - pretty dope how easy that was and how little code it took 😅
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ALT Smile Grinning GIF

NativeWind is absolutely wild 😱 This is ~12 lines of code, including native animations, media queries, CSS variables and dark mode.
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We're streaming working on NativeWind in Discord, feel free to jump in! nativewind.dev/discord
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🚨 NativeWind v4.1 is officially live 🚨 What's new? 🚀 Consistent and fast(er) refresh 🖌️ Enhanced animations & transitions 👾 Improved dev & debugging tools ➕ A lot more The future of NativeWind is bright & we're pumped to see what you build with it nativewind.dev/blog/announce…
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There was one more issue with EAS builds but it has since been patched in 4.1.21 🚀
We are aware of an issue with NativeWind where users are unable to build their apps via EAS. This is an issue for anyone using a version of NativeWind above 4.1.10. We are working on the issue and are tracking it here github.com/nativewind/native…
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🎉 This should now be fixed in v4.1.18, please let us know if you're still running into build issues with EAS after upgrading.
We are aware of an issue with NativeWind where users are unable to build their apps via EAS. This is an issue for anyone using a version of NativeWind above 4.1.10. We are working on the issue and are tracking it here github.com/nativewind/native…
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Today's livestream won't be happening as Dan and Mark are both tied up. Instead, we're working on the EAS issue async. We're still live streaming next week though!
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We fucking did it lads, 100k downloads per week! npmtrends.com/nativewind
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📣 v4.1.16 is now live via the `next` dist tag! This version includes: - Support for @swmansion RadonIDE - Couple minor bug fixes If you have issues with 4.1.16, try using 4.1.10 for now We're live streaming in Discord tomorrow at 5:30pm EST to try to resolve remaining issues
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