The GamesJS Meetup Group.We're focused on HTML5 Games Development: Multiplayer, WebGL, Node, Canvas, Mobile, AI, Physics, Anim, & more meetup.com/gamesjs

San Francisco, CA
Just played the Gunslugs Alpha (HTML5 version). Awesome job Pascal/@OrangePixel! Bonus points for the @BrassMonkey 2 Player Coop support!
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We have updated our Bad Ice Cream 2 game with Nitrome Touchy support! nitrome.com/blog/articles/79…
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GamesJS retweeted
I just submitted the "final draft" of Lean Analytics to our editor. cc/ @acroll - leananalyticsbook.com #bigmilestone
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Exclusive interview: Valve's Gabe Newell on Steam Box, biometrics, and the future of gaming ow.ly/gEtne
Hey everybody! We have #Spelunky on Brass Monkey! blog.playbrassmonkey.com/201… come check it out!
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GamesJS retweeted
Nvidia just announced its own handheld gaming system. Yes, we're serious. bit.ly/VEOQ1Z
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Great writeup on reoptimizing an old Canvas Javascript demo based on changes in Browser runtimes: ow.ly/gw40I
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Amiga Emulator built in Javascript: ow.ly/gvM4J
#GameMaker #Studio on FLASH sale on steam!!! Both PRO and MASTER COLLECTION now EVEN cheaper!! store.steampowered.com/app/2… #yoyogames
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First interesting thing in 2013 - Half-Life WebGL level and model viewer github.com/rein4ce/hlbsp
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GamesJS retweeted
Four full working weeks until I leave Mozilla. Scary, yet massively exciting! rawkes.com/articles/on-leavi…
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Efficient JavaScript Vector Math ow.ly/gqIsD Awesome article Brandon! Follow @tojiro
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three.js running in Ejecta. Still hundreds of bugs to fix, but many demos are working. I'll put it on github tomorrow! http://t.co/3cEgl71i
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The Future OF Games On The Web - @robhawkes ow.ly/go5M4
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Everyplay lets you add in game recording for iOS games everyplay.com SDK is on GitHub! No NonsenseDAs! :) github.com/everyplay/everypl…
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Our Touchy app has been updated for both iOS and Android! You can now play Swindler on our touchy app for free! nitrome.com/blog/articles/78…
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GamesJS retweeted
WebGL version of my fluid simulation toy. Play around with some of the more extreme settings, it's fun! 29a.ch/sandbox/2012/fluidweb…
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Learning @BrassMonkey at the @explayuk Game Jam, find out how we developed our first prototype & how awesome the SDK is squidinkgames.com/learning-b…
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