The GamesJS Meetup Group.We're focused on HTML5 Games Development: Multiplayer, WebGL, Node, Canvas, Mobile, AI, Physics, Anim, & more meetup.com/gamesjs

San Francisco, CA
Mobile Chrome to remove 300ms delay for clicking. They get rid of double click zoom which is why the 300ms exists. ow.ly/rJGDA
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This is a great primer on virtualization and it's history and why Linux containers are becoming a popular alternative ow.ly/rGHZz
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This Roman Cortes JS1K entry blows my mind. How its done in less than 1K chars of JS eludes me ow.ly/rwPd9 ow.ly/rwPda
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Javascript can do anything! Now with DNA Analysis (genome.js): ow.ly/rq4Ty
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Very thorough exploration with demos exploring a multitude of drawing brush styles you can do with <canvas> element: ow.ly/rpYNh
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CSS Shapes are going to make for some great Magazine quality layouts. Great initiative by Adobe: ow.ly/rpY91
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Great overview of scaling issues and solutions for Meteor.js: ow.ly/rpU1b
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OriDomi: A lib for folding DOM elements like origami ow.ly/rk3oE
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Check out easystar.js, it's a nice small, clean, and easy to use A * path-finding lib: ow.ly/r5ywr
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Whoa! The PS4 UI is WebGL plus.google.com/+DonOlmstead… Boo, WebGL not available in the PS4 browser.
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Love the use of interactive SVG schematics and the responsive design in @polygon's review of the PS4: ow.ly/qMGwa
Portable Native Client is finally available in stable Chrome. Native apps can now be embedded in any website: ow.ly/qKrbq
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GamesJS retweeted
Debugging is like being the detective in a crime movie where you are also the murderer.
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Reverse Debugging with GDB: ow.ly/qDoaE
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Checkout SpriteLamps. A tool for generating normal/depth maps for real time lighting retro 2D graphics: ow.ly/qDm6Y /cc @briprov
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The Float Label Pattern. ow.ly/qzeOx Hotness.
Nov. 1st was my last day at my startup @brassmonkey. Here's my goodbye & recap of my time as CTO ow.ly/qxWNX I'm sad to leave!
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Creating a RevealJS Deck with AngularJS, Leap Motion and @GoInstant ow.ly/qtnl6