Powerful, beautiful, simple, and open 3D for everyone on the web. babylonjs.com blog: medium.com/@babylonjs #webgl #webxr #pbr #gltf #webgpu

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3D plinko, coming soon to an online casino near you! made with @babylonjs
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Episode 12 of #theBabylonChronicles is now live! This week we've got Anupam from the Spectrum Product Customizer team to discuss bringing customization to everyone. open.spotify.com/show/4KUQA5… youtu.be/V8c5rDJvqv8 #gamedev #webdevelopment #indiegamedeveloper #3D
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Here is the official standardization announcement of the neutral tone mapper we helped develop. Thanks to @Blender, @threejs, @babylonjs, @playcanvas for already implementing it! Vivid colors for all, consistent from design to render!
The Khronos Group has released the Khronos PBR Neutral Tone Mapper specification and sample implementation that is specifically designed to display 3D assets rendered using physically-based rendering (PBR) with true-to-life colors. khr.io/13l #PBR #Rendering
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I've never spent more time on 13 lines of GLSL than I did developing this tone mapper. I'm really excited it has been embraced so widely so quickly! I'll be answering your questions about it in two weeks: khronos.org/events/gltf-webi…
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building virtual casino games in the browser with @babylonjs (yes that's me as the dealer)
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Babylon.js retweeted
I think 16 players are the upper limit for 2.5d room based gameplay. I tried 24, but there were too many actions on the screen at the same time... This is a gameplay demo for @babylonjs + @colyseus #webgamedev #indiegame #mmorpg
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Babylon.js retweeted
Here is an event report regarding our Babylon.js meetup from Japan! Various topics as WebXR, adapted several commercialized systems, examples of combining other OSS. Hope you enjoy it! #Babylonjs crossroad-tech.com/entry/bab…
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Babylon.js retweeted
Check out this cool Pencil Sketch shader effect created by Evgeni_Popov from the Babylon Forum. Pretty amazing effect! playground.babylonjs.com/#HA… #gamedev #gamedevelopment #IndieGameDev #webdevelopment #graphics #shader #webgl
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Just saw this sports configurator demo on Nike.com made with @babylonjs - starting to like Babylon more and more!
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We’re giving @babylonjs a chance for this project. The engine has dramatically improved on graphics
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Babylon.js retweeted
Together with Mario Pasiński (@mani3xis) we got bgfx working on Apple Vision Pro! 🚀 It's a rendering library powering Babylon React Native (@babylonjs) 👀 Expect some exciting 3D stuff coming soon 🎉
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Babylon.js retweeted
And Thomas Dohmke continues the theme in his #TED2024 talk using GitHub Copilot to create a website with a Lego brick and then a Lego house, getting all the Java code needed
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If interested in the immersive web, spatial computing, graphics, or web development, I encourage you to join us TODAY at 9AM Pacific to hear from the @babylonjs team all about the stunning Babylon 7 release! You can add the event to your calendar here: calendly.com/framevr/babylon…
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Babylon.js retweeted
Latest episode of The Download is out, this one covers all the xz backdoor news, updates on GitHub Copilot for the CLI, big new releases from @bunjavascript and @babylonjs and of course, Beyoncé youtube.com/watch?v=TrqiT_a8…
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RT @MikyMiT: @babylonjs casual vertexShader native example all in one script example :) Link demo.devtop.io/DevTop-io-Web… #babylonjs https://…
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Replying to @tooshel
4/24 @honzikec shared an intro to @babylonjs, the powerful, open-source 3D engine capable of rendering interactive 3D and 2D graphics using #JavaScript. thisdot.co/blog/introduction…
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