Powerful, beautiful, simple, and open 3D for everyone on the web. babylonjs.com blog: medium.com/@babylonjs #webgl #webxr #pbr #gltf #webgpu

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The next speaker🎤is @RaananW! Raanan, a #JavaScript & #TypeScript dev, currently working at @Microsoft as @babylonjs Web Tech Lead & is one of its core contributors. 🌐Get ready to join JS GameDev Summit on September 28 & 29, online!
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Babylon.js retweeted
Here's a new thing I'm working on with @babylonjs. It's a @shopify App called My 3D Store. Allows sellers to visually merchandize their products in an immersive #3D showroom their customers can explore. WIP / stay tuned for updates .. youtu.be/T7kICODmujY
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If you haven't already seen @dedalium, you have to check it out! Pretty compelling new game built with Babylon! youtu.be/10X2nL3vvmw #builtWithBabylon, #gamedev #IndieDevs #webdev #3D #webdevelopment #gamedevelopment #indiegamedeveloper #webgl #webgpu
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Babylon.js retweeted
Superhero Comics! == Just updated with the latest best-selling #superhero #comicbooks - explore in immersive #3d @babylonjs - check wearevr.com
Hey! Check out the latest from Superhero Comics! - dozens of heroes - thousands of titles - wearevr.com - wearevr.com/superherocomics/ - #comics #comicbooks #indiedev #virtualstore #3dshopping #webgl #webxr #3D #VR @babylonjs
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Babylon.js retweeted
Psst... If you noticed that our models, shadows and scenes suddenly look nicer you are not forgotten - something big has happened recently. @WebGPU is now available on Chrome and because we use @babylonjs you get to use it as well! Learn more developer.chrome.com/blog/we… #3d #webgpu #gamedev #cad #aec #browsers #indiedev #parametric #parametricdesign #design #modeling #creativecoding
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Babylon.js retweeted
Just ported the wonderful Playroom (created for @babylonjs 6.0) to #WebXR. The Playroom is a physics-based game, built using #Havok and #Babylon's new physics architecture. XR free-play enabled. Enter XR and fire away! Try it out at theplayroom.babylonjs.com/xr…
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Babylon.js retweeted
Cool experience to celebrate the release of the trailer of the movie I'm looking forward to the most this year. Of course #DunePartTwo, thanks to Denis Villeneuve for the thrill! Live version: d1muem27am86th.cloudfront.ne… @babylonjs @WebGL
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Babylon.js retweeted
Need to test a #GLB you are creating in @Blender to see what it might look like in a virtual world like @Decentraland? Drop it into a browser tab with @babylonjs
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Babylon.js retweeted
Babylon.js 6.0 looks incredible! Congratulations to the @babylonjs team and 400+ contributors 👏 babylonjs.medium.com/announc…
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Made with #babylonjs @NextDecadeApp
ENTER THE GRIS DIOR GALLERY BY @ReisingerAndres The artist transports the grace, bountifulness and enchantment of flowers into the digital realm, giving life to a pink-hued, metaphysical architectural world made of dreamlike virtual blooms. l8r.it/LKP3
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Check out this demo of rendering anti-aliased thin wires in Babylon.js! playground.babylonjs.com/#XD… It's based on this paper by Emil Person: gitea.yiem.net/QianMo/Real-T… #webdev #gamedev #indiedev #3D #WebGL #webgpu #gamedevelopment #IndieGameDev #webdevelopment
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With @babylonjs 6.0 and #havok, physics are blazingly fast ! I just made a softbody simulation experiment, which is so smooth that it's oddly satisfying to play with. Try messing with the air pressure for a quick stress release... softbody-demo.dot-sine.com #gamedev #physics
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Babylon.js retweeted
Today at @nakerwave we upgraded from @babylonjs 5.3 to 6.0. As usual, no code to update and no path to change, everything works! Considering the complexity of the library, the number of files/folders, and the thousands of commits made since then, this is truly amazing! 👏
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Babylon.js retweeted
Dive into #ECOVERSE — Experience the stunning virtual nature of our multiuser water world, created using #WebXR and @babylonjs v5. Can't wait to explore the possibilities of Babylon 6! Check out this in-world footage and let us know your thoughts, 💚or 🔁 #vr #Babylon #metaverse
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Babylon.js retweeted
WebGPU, Cell Shading, Edge Rendering and a first person camera - just having a blast with all these experiments tbh right now ♥‿♥ #indiedev #gamedevjs #gamedev #indiegamedev #indiegame #webgame #html5 @babylonjs #videogame #typescript
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🎉 Exciting news! Our brand-new Glory @babylonjs Editor featuring custom ECS is hereby UnyoCorp! 😍 Unleash your potential and create stunning 3D web experiences with ease. 🚀 Check it out: npmjs.com/package/glorybabyl… #gamedev #webdev #web3 @Microsoft @MetaforDevs
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You should stop what you're doing and go checkout @pixcap_app ! This killer cool new editor is built to make it easy to create compelling 3D Designs...and of course it's #builtWithBabylon. Check it out! pixcap.com/explore/search/mo… #gamedev #indiedev #webdev #webdevelopment #3D
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Babylon.js is at the core of our application, today we updated our code to use v6.0 of this amazing 3D engine by changing a single line of code in our package.json 😋 While we focus on parametric design, babylonjs makes our scenes look stunning. We highly recommend #BabylonJS6!
Heard the news? Babylon.js 6.0 has officially been released! Havok Physics, Fluid Rendering, and much more! Help us spread the word and let #developers everywhere know that the web is advancing FAST! #babylonJS6 #gamedev #indiedev #webdev #Metaverse #3D #webgl #opensource
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Babylon.js retweeted
I read a lot of people mentioning that #babylonjs is big. While it is true if you take THE WHOLE engine, it is definitely untrue when you hand pick what you need with our ES6 support: doc.babylonjs.com/setup/fram… You can get a full scene for 270kb :)
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