The next speaker🎤is @RaananW! Raanan, a #JavaScript & #TypeScript dev, currently working at @Microsoft as @babylonjs Web Tech Lead & is one of its core contributors.
🌐Get ready to join JS GameDev Summit on September 28 & 29, online!
Here's a new thing I'm working on with @babylonjs. It's a @shopify App called My 3D Store. Allows sellers to visually merchandize their products in an immersive #3D showroom their customers can explore. WIP / stay tuned for updates .. youtu.be/T7kICODmujY
Just ported the wonderful Playroom (created for @babylonjs 6.0) to #WebXR.
The Playroom is a physics-based game, built using #Havok and #Babylon's new physics architecture.
XR free-play enabled. Enter XR and fire away!
Try it out at theplayroom.babylonjs.com/xr…
Cool experience to celebrate the release of the trailer of the movie I'm looking forward to the most this year. Of course #DunePartTwo, thanks to Denis Villeneuve for the thrill!
Live version: d1muem27am86th.cloudfront.ne…@babylonjs@WebGL
Need to test a #GLB you are creating in @Blender to see what it might look like in a virtual world like @Decentraland? Drop it into a browser tab with @babylonjs
ENTER THE GRIS DIOR GALLERY BY @ReisingerAndres
The artist transports the grace, bountifulness and enchantment of flowers into the digital realm, giving life to a pink-hued, metaphysical architectural world made of dreamlike virtual blooms.
l8r.it/LKP3
With @babylonjs 6.0 and #havok, physics are blazingly fast ! I just made a softbody simulation experiment, which is so smooth that it's oddly satisfying to play with.
Try messing with the air pressure for a quick stress release...
softbody-demo.dot-sine.com#gamedev#physics
Today at @nakerwave we upgraded from @babylonjs 5.3 to 6.0. As usual, no code to update and no path to change, everything works! Considering the complexity of the library, the number of files/folders, and the thousands of commits made since then, this is truly amazing! 👏
Dive into #ECOVERSE — Experience the stunning virtual nature of our multiuser water world, created using #WebXR and @babylonjs v5. Can't wait to explore the possibilities of Babylon 6! Check out this in-world footage and let us know your thoughts, 💚or 🔁 #vr#Babylon#metaverse
Babylon.js is at the core of our application, today we updated our code to use v6.0 of this amazing 3D engine by changing a single line of code in our package.json 😋 While we focus on parametric design, babylonjs makes our scenes look stunning. We highly recommend #BabylonJS6!
I read a lot of people mentioning that #babylonjs is big. While it is true if you take THE WHOLE engine, it is definitely untrue when you hand pick what you need with our ES6 support: doc.babylonjs.com/setup/fram…
You can get a full scene for 270kb :)