#GamedevJS Jam 2026 - Day 10: Today was a very productive day 🏗️. The full game loop is now in, all scenes are connected, and some animations finally joined the party 🎬. So… want to see how the robots dance 🪩🤖?
Less than 4 days left and I'm still adding core features!
Shipped combat tweaks, leveling and UI polish today.
Skills balancing and procedural floors are tomorrow's problem, then I'm turning this thing into a proper roguelite with in-run shops and metaprogression!
#gamedevjs
Draft Punks is now live on #itchio and @wavedash . One of the most fun times I had making a game with @phaser_ for #gamedevjs#gamejam
I may add some more content and cards over the remainder of the days of the jam but for rest of day taking a break. Link in reply.
A house stands alone in the ruins. Inside a window, a small silhouette moves. The ones who gave orders never came back.
A boy named Elias walks into that house.
One choice. Two endings. Ten minutes. Playable in your browser.
🔗 { otterscribe.itch.io/hollowfr… }
#gamedevjs#Godot
Day 9 of #GamedevJS!
Focused on music composition today.
So many other game ideas kept popping up, and I already have some reflections on how I could improve my process. 😂
It's made me realize I definitely want to participate again next time! (ツ)ノ
Here’s some polishing, while slowly making a levels and content.
Fighting with the UX about what to do and how to play, that's tough!
#gamedevjs#gamedev#MadeWithDefold
Progress on the `Space Base Maintenance` game for @Gamedevjs Jam 2026 #MadeWithDefold:
👨🔧 Buildings have now condition and you need to fix them (help, pls)
💸 You can now trade minerals for credits with merchant ships
🏁 Random events added - some will require tough decisions
#gamedevjs day 8:
- 28 hours of work
- 1973 lines of code
- 90 playable levels
- added a level selection screen
- added a new mechanic
- rewrote the undo-redo system that was buggy
- rewrote the gears logic to avoid this bug (blue wheels must NOT rotate when not linked to yellow)
Estamos muito motivados a criar mais um game para @Gamedevjs e dessa vez estamos preparando mais um jogo incrível para publicar na @wavedash 👀🔥 #gamedevjs#gamejam
Made real progress today on the interface and meta progression, I really do like how it's shaping up.
Machine is not the final title lol (the blue shadowbox effect either)
Focus on skills, sounds and animation next!
There's still a mountain of work ahead!
#gamedevjs#gamedev