Web Game Development community started by @end3r from @EnclaveGames. Follow @GamedevJSWeekly newsletter for up-to-date #gamedevjs news. Also @js13kGames.

Interwebz
Gamedev.js retweeted
#GamedevJS Jam 2026 - Day 10: Today was a very productive day 🏗️. The full game loop is now in, all scenes are connected, and some animations finally joined the party 🎬. So… want to see how the robots dance 🪩🤖?
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How to fail perfect kill streak #gamedevjs #gamedev #MadeWithDefold
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Gamedev.js retweeted
Less than 4 days left and I'm still adding core features! Shipped combat tweaks, leveling and UI polish today. Skills balancing and procedural floors are tomorrow's problem, then I'm turning this thing into a proper roguelite with in-run shops and metaprogression! #gamedevjs
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Gamedev.js retweeted
Update: #gamedevjs 2026 Jam Time is running out and I’m definitely behind 😅 But hey, that’s part of the game, right? #gamedev #indiedev
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Gamedev.js retweeted
Draft Punks is now live on #itchio and @wavedash . One of the most fun times I had making a game with @phaser_ for #gamedevjs #gamejam I may add some more content and cards over the remainder of the days of the jam but for rest of day taking a break. Link in reply.
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Gamedev.js retweeted
Another tricky level #gamedev #defold #GamedevJS
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Gamedev.js retweeted
ChillGPT Empire soon on @wavedash #gamedevjs
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Gamedev.js retweeted
A house stands alone in the ruins. Inside a window, a small silhouette moves. The ones who gave orders never came back. A boy named Elias walks into that house. One choice. Two endings. Ten minutes. Playable in your browser. 🔗 { otterscribe.itch.io/hollowfr… } #gamedevjs #Godot
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Gamedev.js retweeted
Day 9 of #GamedevJS! ​Focused on music composition today. So many other game ideas kept popping up, and I already have some reflections on how I could improve my process. 😂 It's made me realize I definitely want to participate again next time! (ツ)ノ
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Gamedev.js retweeted
Not a Trolley Problem. Day 9. 10 locations done. More story, less empty space. Style still needs work :) #gamedevjs #gamedev #indiedev #idle #incremental #pixijs #webgame
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Here’s some polishing, while slowly making a levels and content. Fighting with the UX about what to do and how to play, that's tough! #gamedevjs #gamedev #MadeWithDefold
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Progress on the `Space Base Maintenance` game for @Gamedevjs Jam 2026 #MadeWithDefold: 👨‍🔧 Buildings have now condition and you need to fix them (help, pls) 💸 You can now trade minerals for credits with merchant ships 🏁 Random events added - some will require tough decisions
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Starting to realise that styling a game takes a lot of work 😅 Playtest link - wavedash.com/playtest/g-hook… game jam submission (will add more levels) - itch.io/jam/gamedevjs-2026/r… #gamedevjs #MadeWithDefold @defold @github @itchio @wavedash @Gamedevjs
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Gamedev.js retweeted
4 days left to submit your game to the @Gamedevjs Jam 2026! Show us what you have built - we have rewards for the best 10 games #MadeWithDefold! 🎁
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Gamedev.js retweeted
#gamedevjs day 8: - 28 hours of work - 1973 lines of code - 90 playable levels - added a level selection screen - added a new mechanic - rewrote the undo-redo system that was buggy - rewrote the gears logic to avoid this bug (blue wheels must NOT rotate when not linked to yellow)
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Gamedev.js retweeted
Today's progress. Hmmm, a fine chaos. #gamedevjs #gamedev
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Gamedev.js retweeted
Lots of fun challenges in this year's @GamedevJS Jam!
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Gamedev.js retweeted
Contagem regressiva para o segundo lançamento de um jogo na @wavedash ! 🚀#gamedevjs
Estamos muito motivados a criar mais um game para @Gamedevjs e dessa vez estamos preparando mais um jogo incrível para publicar na @wavedash 👀🔥 #gamedevjs #gamejam
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Gamedev.js retweeted
Progress on Draft Punks for #gamedevjs #gamejam is going kinda well, making a rhythm card game as wild an idea as that might sound with @phaser_ has gone better than I expected a web rhythm game to go... Testing on @wavedash right here! #gamedev #indiegamedev #sologamedev
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Gamedev.js retweeted
Made real progress today on the interface and meta progression, I really do like how it's shaping up. Machine is not the final title lol (the blue shadowbox effect either) Focus on skills, sounds and animation next! There's still a mountain of work ahead! #gamedevjs #gamedev
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