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voxel.js
@voxeljs
an open source voxel game building toolkit for modern web browsers
oakland, CA
voxeljs.com
Joined January 2013
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401
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15
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731
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voxel.js
@voxeljs
27 Jan 2013
new section on the website: "Tools & Utilities" http://t.co/YKNmDG5L
voxel.js
@voxeljs
27 Jan 2013
Nicola (
@datamineruk
) made this, she is awesome!!! A Vagrant VM for developing voxel.js games
github.com/DataMinerUK/voxel…
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voxel.js
@voxeljs
27 Jan 2013
sweet article on triangle mesh voxelization in python
blog.wolfire.com/2009/11/Tri…
this should be an NPM module!
3
voxel.js
@voxeljs
27 Jan 2013
forgot I uploaded this video to vimeo a while ago: voxel.js forest and gravity
vimeo.com/57080306
voxel.js retweeted
Victor Powell
@vicapow
27 Jan 2013
Replying to
@voxeljs
@voxeljs
i thought javascript was supposed to be "non-blocking" eh? get it?
#badjokeeel
1
voxel.js
@voxeljs
27 Jan 2013
would be super cool to see this in JS: voxelize 2d images into 3d models
blog.3dtin.com/2011/04/15/vo…
1
voxel.js
@voxeljs
27 Jan 2013
a couple of interesting A* algorithm demos using three.js/canvas
removablefeast.com/imptest.h…
removablefeast.com/maptest/i…
2
voxel.js retweeted
Dan Williams
@deedubs
27 Jan 2013
Did my first pull request for a
@voxeljs
module. I feel better already!
1
voxel.js
@voxeljs
27 Jan 2013
introducting voxel-painter:
maxogden.github.com/voxel-pa…
create voxel objects and copy paste them into script-gun! http://t.co/eVInPnDd
4
voxel.js
@voxeljs
27 Jan 2013
spatial-events implements a 3D octree, here it is visualized
f.cl.ly/items/231u3M1S441c2y…
by @isntitvacant
voxel.js
@voxeljs
27 Jan 2013
so far 80% of hits on our site have been by chrome or firefox (browsers that support webgl)
voxel.js
@voxeljs
27 Jan 2013
new demo showing off the spatial-events module by @isntitvacant
didact.us/spatial-events/
(chrome only as firefox doesn't have css blur filters)
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voxel.js
@voxeljs
27 Jan 2013
hacking up mrdoobs voxel painter demo into a character/object designer for voxel.js http://t.co/UTQopgX1
voxel.js
@voxeljs
27 Jan 2013
ScriptCraft is pretty cool! someone should get it to run in voxel.js, we actually already have some of the functions
github.com/walterhiggins/Scr…
voxel.js
@voxeljs
27 Jan 2013
"Minecraft worlds don't have URLs. voxel.js world do. A simple seeming difference, but the implications are huge about sharing, discovering"
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3
voxel.js
@voxeljs
26 Jan 2013
if anyone wants to add transferable object support to
github.com/maxogden/domnode-…
and use it to speed up our world generation API that would rule
1
voxel.js
@voxeljs
26 Jan 2013
another project idea: drag and drop textures to add them to your palette. there are already modules for the "low level" stuff in this idea
1
voxel.js
@voxeljs
26 Jan 2013
updated the script-gun demo by adding instructions and added it to the front page
voxeljs.com/
voxel.js
@voxeljs
26 Jan 2013
needed: an article about how to get started with the voxel-hello-world repo for absolute beginners. installing node, using npm, etc
1
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voxel.js
@voxeljs
26 Jan 2013
looking for a way to contribute? A module that provides on screen instructions for new players would be useful!
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