an open source voxel game building toolkit for modern web browsers

oakland, CA
new section on the website: "Tools & Utilities" http://t.co/YKNmDG5L
Nicola (@datamineruk) made this, she is awesome!!! A Vagrant VM for developing voxel.js games github.com/DataMinerUK/voxel…
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sweet article on triangle mesh voxelization in python blog.wolfire.com/2009/11/Tri… this should be an NPM module!
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forgot I uploaded this video to vimeo a while ago: voxel.js forest and gravity vimeo.com/57080306
voxel.js retweeted
Replying to @voxeljs
@voxeljs i thought javascript was supposed to be "non-blocking" eh? get it? #badjokeeel
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would be super cool to see this in JS: voxelize 2d images into 3d models blog.3dtin.com/2011/04/15/vo…
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a couple of interesting A* algorithm demos using three.js/canvas removablefeast.com/imptest.h… removablefeast.com/maptest/i…
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voxel.js retweeted
Did my first pull request for a @voxeljs module. I feel better already!
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introducting voxel-painter: maxogden.github.com/voxel-pa… create voxel objects and copy paste them into script-gun! http://t.co/eVInPnDd
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spatial-events implements a 3D octree, here it is visualized f.cl.ly/items/231u3M1S441c2y… by @isntitvacant
so far 80% of hits on our site have been by chrome or firefox (browsers that support webgl)
new demo showing off the spatial-events module by @isntitvacant didact.us/spatial-events/ (chrome only as firefox doesn't have css blur filters)
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hacking up mrdoobs voxel painter demo into a character/object designer for voxel.js http://t.co/UTQopgX1
ScriptCraft is pretty cool! someone should get it to run in voxel.js, we actually already have some of the functions github.com/walterhiggins/Scr…
"Minecraft worlds don't have URLs. voxel.js world do. A simple seeming difference, but the implications are huge about sharing, discovering"
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if anyone wants to add transferable object support to github.com/maxogden/domnode-… and use it to speed up our world generation API that would rule
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another project idea: drag and drop textures to add them to your palette. there are already modules for the "low level" stuff in this idea
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updated the script-gun demo by adding instructions and added it to the front page voxeljs.com/
needed: an article about how to get started with the voxel-hello-world repo for absolute beginners. installing node, using npm, etc
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looking for a way to contribute? A module that provides on screen instructions for new players would be useful!
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