Processing is an open programming language for people who want to program images, animation, and interactions for the web without using Flash or Java applets

Toronto, ON, Canada
Check out this Meetup with Processing-js Toronto http://meetu.ps/1BWz5. Next Wednesday at the CBC building!
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awesome @unsymbol. RT: I'm going to attempt to do a daily @processingjs animation and make something awesome in less than 15 minutes.
Mozilla "Best Effect" compo. categories for Boston demoparty: http://j.mp/kjXir1 #demoscene #webgl
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Processing.js retweeted
Reminder: AudioWG teleconference tomorrow - http://bit.ly/jeeNYf
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@echolevel yes we will. File a bug for it!
Processing.js 1.2.1 has just been released to address 3 issues that popped up with the 1.2.0 release. http://processingjs.org/blog/?p=284
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Look for a PJS talk by @asalga @dhhodgin and @cathyatseneca at this years #SIGGRAPH 2011 conference in Vancouver Aug8. http://bit.ly/lXB2mh
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Processing.js 1.2.0 is now released. http://processingjs.org/blog/?p=267. Download at http://processingjs.org/download #processingjs
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Processing.js retweeted
Still time to sign up for #pjs_meetup_to May18 at Hacklab.to @processingjs http://tinyurl.com/5shx2g2
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Domain fixed. should propagate soon.
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We are working on fixing the processingjs.org domain...
Processing.js retweeted
New docs added to @processingjs - pjs guide: http://tinyurl.com/675gf45 & rendering models: http://tinyurl.com/657nwe3
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RT @asalga Anyone interested in a @ProcessingJS #Twitter 140 char challenge? http://sketchpad.cc/mvBxfrDjgL
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Processing.js retweeted
Replying to @processingjs
@processingjs Wondering if anyone has done a WebGL renderer for 2d canvas/processing stuff (and whether it would make sense or not).
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I'm going to a Meetup with Processing-js Toronto http://meetu.ps/T5YV
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Congrats to @Seneca_College students on acceptance of their SIGGRAPH talk on Processing.js. #SIGGRAPH 2011
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Processing.js retweeted
Getting the @processingjs test-suite up and runnign :) #rails
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Replying to @constantx
you can use the save() function to get a dataURI of the current canvas image @constantx "is there any way to save an image from the canvas"
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