A showcase of awesome JavaScript that pushes the boundaries of what's possible on the web, by @devongovett.

Badass JavaScript retweeted
Apparently the renderer for the web version of Pages is all SVG. Interesting choice, but it does all the fancy text wrapping. Impressive.
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Badass JavaScript retweeted
One of the most impressive things in the keynote was the web versions of iWork apps. About an hour in. Try it here: beta.icloud.com
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The Extensible Web Manifesto advocates for low level browser features letting web devs create the high level features extensiblewebmanifesto.org/
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Badass JavaScript retweeted
CPU core estimation in JavaScript with web workers eligrey.com/blog/post/cpu-co…
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Badass JavaScript retweeted
If you missed it last night, I also got Opus decoding working via Emscripten :) github.com/devongovett/oggvo… Demo: devongovett.github.io/oggvor…
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Badass JavaScript retweeted
Now decoding Ogg Vorbis in JavaScript thanks to Emscripten and Aurora.js! github.com/devongovett/oggvo… < 5% CPU usage too!
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Badass JavaScript retweeted
Lua in JavaScript: Running a VM in a VM mozakai.blogspot.com/2013/05…
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IE 11 will support WebGL! This is a big deal. theverge.com/2013/5/22/43559…
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Excited that V8 and Chrome will support asm.js! Announced on stage at Google I/O a few minutes ago. :) My writeup: badassjs.com/post/4342090199…
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Badass JavaScript retweeted
JSHint 2.0.0 is out! jshint.com/blog/2013-05-07/2…
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Badass JavaScript retweeted
"For web apps to compete with native on performance, hardware accelerated UIs on top of WebGL will be important" badassjs.com/post/4870249634…
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TraceGL: A JavaScript Codeflow Visualization and Debugging Tool using WebGL badassjs.com/post/4870249634… WebGL-based UIs are the future!
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Google forks WebKit to create Blink, a new web rendering engine for Chrome. blog.chromium.org/2013/04/bl…
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Link: Excellent Article Clarifying Mozilla’s asm.js Project by John Resig badassjs.com/post/4703184027…
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Badass JavaScript retweeted
why asm.js bothers me mrale.ph/blog/2013/03/28/why…
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Badass JavaScript retweeted
Yay! V8 bug to implement asm.js optimizations: code.google.com/p/v8/issues/…
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A proposal from @SickingJ for AppCache v2! Hopefully this will fix many existing problems. Give your feedback here: lists.w3.org/Archives/Public…
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Mozilla ports Epic Games' Unreal Engine 3 to JavaScript and WebGL using Emscripten and asm.js: blog.mozilla.org/blog/2013/0…
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