Powerful, beautiful, simple, and open 3D for everyone on the web. babylonjs.com blog: medium.com/@babylonjs #webgl #webxr #pbr #gltf #webgpu

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Babylon.js retweeted
🚀 @babylonjs 🌌 #BJSLoadImageTo3D_MVersion_SpheresTime_v1 🎨 Concept Version Unleashed! 🌐 Mission: Transform any transparent image into a mesmerizing 3D spectacle—think pixelated art turned into spheres of awesomeness. 🎉 🛠️ Evolving the Vision... We're on a quest to not just visualize but revolutionize! If you love bending pixels into the third dimension, stick around. 🌟 👍 Digging the Idea? Show some love! 💖 Like, share, and stay tuned for that quick link dropping soon. We're leveling up the game, making the journey smoother and the experiences richer. 🚀 💡 What's Next? Keep your eyes peeled! We're fine-tuning this pixel-perfect adventure, adding layers of depth and dynamism to your favorite visuals. 🔄 👥 Join the Odyssey: Your feedback, shares, and likes are the wind beneath our wings. Let's make the digital canvas our playground, together. 🌍 🔗 Stay Tuned: More updates and sneak peeks coming your way. Let's redefine the boundaries of digital art, one pixel at a time. 🎨✨ On the way Bjs ideas :) , hope you like it!
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Babylon.js retweeted
Hi @babylonjs Community! 🌟 I recently dedicated some time to develop a straightforward example of a 3D Simple Custom Scene Editor. 🚀 This casual, portable script, complemented by inline JSON, is ultra-basic. It enables users to move markers and create predefined elements effortlessly. Consider it a proof of concept, showcasing the fundamental principles in a user-friendly manner. 🛠️✨ Demo demo.devtop.io/DevTop-io-Web…
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Babylon.js retweeted
Replying to @RaananW
Hi @babylonjs great video! your library is great, it took me 1 weekend learn and add some imagination to create my first UI (no game play enabled still) .. Here I've created a sample idea , has some tricks inside regarding recording and animating via json demo.devtop.io/DevTop-io-Web… Thank you Bjs Team! (a portable concept idea. cdn on mind , it's just a small PoC) , this file works evern in whatsapp sharing as doc file
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Babylon.js retweeted
New #WebXR features coming up in @babylonjs' next version: Multiple controller support (hand + controller) 2D GUI near interaction support Fullscreen UI (HUD) using layers And many more :-) Can't wait to see what you use it for!
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Babylon.js retweeted
Whoever claimed no obstacle can stand in the way of true love 😍 hasn't played PXL Wars (yet) 🎮 In this game, character movement is #goals, with dynamic velocity, impact, camera tilting, textures, and punchy sound. 🔊 #PXLWars #GameDev @pxlzNFT
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Babylon.js retweeted
Let’s finish @tourainetech with a talk about @babylonjs and #3Dprinting
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Babylon.js retweeted
Ace Hunter: Zombie Destroyer neuromodern.github.io/Zombie… A simple gameplay demo like a tower defend. Created with @babylonjs #webGL engine. The current version only supports PC mouse control. #indieGame #indieDev #indieGames
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Babylon.js retweeted
Are roguelikes or roguelites still in lmao? 💀😂 #gamedev #indiedev #indiegame #game #javascript #reactjs #html5 #typescript @babylonjs
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Babylon.js retweeted
💦 Water is vital in video games too & crafting a cool shader is a must for stunning visuals & technical versatility. Check out 2 'splashing' scenes from PXL Wars: deep, blue ocean water vs. denser, shallow swamp water. Sound on! 🎮 @pxlzNFT #GameDev #ShaderMagic #PXLWars
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Babylon.js retweeted
5000+ dynamically shown animated meshes, < 10 draw calls. I feel like I am finally on the right track… #indiedev #gamedev #html5 @babylonjs @reactjs #typescript #indiegame
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Babylon.js retweeted
Replying to @babylonjs
@Babylonjs makes creating music visualizations easy! Check out this one I brought in from ShaderToy ... aka.ms/AAor3sf --- Shader: @kishimisu - 2022 (shadertoy.com/view/dtl3Dr) Music: "Oceanica" by Avaren (freemusicarchive.org/music/A…)
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Just a dinosaur in a swarm of 1500 bots testing out a bunch of optimization strategies so we can have this many users at once in @frame_vr without smoke coming out of our hardware. Built w/ @babylonjs and works on desktop, mobile, or VR. ❤️ the web. #spatialcomputing
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Babylon.js retweeted
MarsCycler3D is an completed app for @spaceAaps based on @babylonjs that shows Earth-Mars travel. Can be used as a presentation or flight simulator. Paths were calculated by astrophys. M.Quartly from @QMUL@elonmusk как тебе такое? neuromodern.github.io/MarsCy… #spaceX #webgl
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Pretty awesome history lesson here from @bghgary on the origin of @Microsoft's involvement with @glTF3D ! #webdeveloper #gamedev #gamedevelopment #indiedev #IndieGameDev #3D #standards @thekhronosgroup #Graphics
Wrote a quick story on how Microsoft joined the glTF effort. Find out how it happened here: babylonjs.medium.com/c78fda2…
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Babylon.js retweeted
🎉 My YouTube channel just reached 100'000 views! 🎉 youtube.com/@ad-si So far it's mostly meme videos, but I'm also working on some more serious long form content. The first video is going to be about Gray Code encoding. I even made some fancy animations with @babylonjs ! ☺️ Please subscribe if you want to get notified once it's released! 🚀
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Babylon.js retweeted
📌 New 3D Framework -> utilizing the open-source 3D engine @babylonjs -This allows for a leaner game, more modular design, and the ability to move from browser to mobile via Babylon Native.
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