Seriously.js is a real-time, node-based video compositor for the web. Made by @bchirls Fork me at: github.com/brianchirls/Serio…

Seriously.js retweeted
Time for the first CG Rembrandt to emerge! Wetbrush: GPU-based 3D painting simulation at the bristle level youtube.com/watch?v=-foZ64bI…
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Seriously.js retweeted
Looks like #webrtc is coming to Safari (if nitter.catsarch.com/hjon/status/6565166008… isn’t working). https://nitter.catsarch.com/t.co/18yDsG7aum
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.@neiltyson et al speaking at @knightfdn Innovation Awards. journalism.cuny.edu/events/2… Live video stream if you're not here in person.
Great big release of Seriously.js. Optical Flow, Color Temp, lots of tweaks and bug fixes. github.com/brianchirls/Serio…
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Seriously.js retweeted
Geolocation, webcam and a few other HTML5 apis are now HTTPS only in Chrome 😟 I wish they would have waited for the free SSL to launch
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Seriously.js retweeted
An amazing intro to making graphics & art with math khanacademy.org/partner-cont… by @iquilezles @DisneyPixar
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Seriously.js retweeted
Replying to @grorgwork
@grorgwork @gte Also looking for folks who understand floating point arithmetic. http://t.co/DFWRBetTvE
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Step Inside the Virtual Universe—How VR Will Transform the Web singularityhub.com/2015/08/1…
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Seriously.js retweeted
muheheheh.... via @plante http://t.co/LFz2EkG5Ov
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Seriously.js retweeted
Sampling Based Scene-Space Video Processing. Stunning video magic from Disney Research Hub. zoom/enhance is real! youtube.com/watch?v=KCIF6nkW…
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One of the better WebGL fireworks projects I've seen so far. Looking forward to the code release.
New #threejs demo: WebGL Fireworks, showcasing a gpu particle system I'm working on. charliehoey.com/threejs-demo… @mrdoob http://t.co/2b8X4teV8X
Seriously.js retweeted
Replying to @tom_forsyth
.@tom_forsyth @AndrewLauritzen GPUs: [x] massive compute power [x] thousands of active threads [ ] robust support for "if" statements.
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Seriously.js retweeted
2015: @IE and Safari have yet to support OGG and WEBM. caniuse.com/#feat=ogv caniuse.com/#feat=webm
blog.streamingmedia.com/2015… Apparenty the H.265 people want 0.5% of gross revenue from content providers using their codec, retroactive.
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Seriously.js retweeted
There goes my effort to get our VR videos encoded with h265... blog.streamingmedia.com/2015…
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Seriously.js retweeted
Buttery smooth video in Chrome: groups.google.com/a/chromium… @DaleCurtis
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Why the Great Glitch of July 8th Should Scare You medium.com/message/why-the-g…
We can build #webgl demos a lot faster when we work together. output.jsbin.com/xaraxa http://t.co/ZNjgH3nn2I
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Chrome WebGL Shader Editor v1.0.14: display shader names (details: gist.github.com/spite/7ae922…) chrome.google.com/webstore/d… http://t.co/INZCKf8Ow1
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Seriously.js retweeted
3d live filters nodes, in progress http://t.co/JSi7uFcl83
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