Day to Day Rollercoaster at rank #25 on gameplay thank you so much for those who rated and played the game. Looking forward to adding new levels and the new games to come ✨🙈 #gamedevjs
For #screenshotsaturday, here is my official ranking details for the #gamedevjs game jam! Overall, I'm proud to place #41 out of 420 on my second game as an #indiedev!
Give Outpost: Equilibrium a try and let me know if you agree with these ratings!
ben-jammin-dev.itch.io/outpo…
I placed 4th 🤯 out of nearly 420 entries in #GamedevJS Jam 2025! 🤩
I’m proud to have created this game - including sound, art, and code - entirely by myself (with a touch of AI magic 🤖).
Big thanks to @end3r, the sponsors and everyone who played and voted!
Congratulations to all the winners of the @Gamedevjs jam this year! Great games from amazing game developers.
Next up @js13kGames. See you again there!
My game jam submission has done surprisingly well for a 100% code game! I'm loving all of the feedback from other jam participants!
#indiedev#gamedevjs
Before I close the #GamedevJS Jam 2025 ratings, I have to highlight one entry: "Unnatural Balance" 🐰🥕🥕by DerBenniBanni. Made in just 13 kB, it channels the spirit of @js13kGames and shows what’s possible with tight constraints! Check it out!
derbennibanni.itch.io/unnatu…
Last rating session for #GamedevJS Jam 2025!
Highlight of this session: "SUPER-SOBER" 🍺 by slimclic. A 3D game where you try to reach home, despite your slightly unsteady perspective on the world 😵💫🍾.
slimclic.itch.io/super-sober
I recently showed what we have been cooking (pun intended) at @WebXREngine: Global Illumination using Sparse Probe Volumes.
Here is a #webgl example running in Chrome!
As always I started to rate all the games which left a comment on my #GamedevJS Jam 2025 entry. The highlight of this session is "Stacked" 🚗🌳🙆♂️by Doodle Duck 🦆. Very polished stacking game with three different levels and super cool challenges 🌟!
doodleduckgames.itch.io/stac…