#GamedevJS Jam 2026 - Rating 50/50: Made it 😮💨, 50 entries and 10 h played. Always amazed what people are able to put in a game within two weeks and this is especially true for my last highlight 🪖THARSIS: Martian Combat 🪐 by Chaotic Envoy. Good RTS fun: cheesyerwin.itch.io/
#GamedevJS Jam 2026 - Rating 45/50: The highlight of this session is 🔫ISV Lazarus 🛰️ by FishoJr and willyx39. Quite ambitious and therefore still a bit rough but definitely looks nice and has great atmosphere. It has only 13 ratings, so give it a try: fishojr.itch.io/space-zombie…
#GamedevJS Jam 2026 - Rating 40/50: The highlight of today is 🧑🎨 bauhaus builder 🚗 by @madmarcel . A absolutely beautiful looking physics game where you build your car to fulfill various targets. Hard to describe the whole experience, just give it a try:
madmarcel.itch.io/bauhaus-bu…
From now on, feedbacks on the turn-based battles has been great #gamedevjs
I'm starting a new threejs isometric JRPG inspired by Dragon Quest VII, which I'm playing now.
JRPGs shaped how I think about game design.
Why not build one for the browser?
I'll document the journey!
3 hours before the deadline, I finally deployed on itch and @wavedash for the @Gamedevjs 2026 Jam!
Proud of this one, even with room to improve. It's ambitious gameplay-wise, though it still needs tweaking. I hope you'll like it!
Links below ⬇️
#GamedevJS Jam 2026 - Rating 35/50: Another hour spent rating games 🙂. The highlight of this session is 🧑💻 Codepath() ▶️ by W4hhaab and Ouuvy. Very cosy and polished block coding game. Play it here, it takes about 15 min for a full playthrough:
w4hhaab.itch.io/codepath
#gamedevjs
New feature / improvement added in the post-jam version of Cogs: clicked cogs are now movable instead of being sent in the inventory. Click in the inventory to store your cog there. It's much convenient like that!
Visible on xem.github.io/gamedevjs26/ and soon on Itch!
Obrigado a todos que estiveram presentes nessa experiência incrível que foi participar do @Gamedevjs junto com @wavedash! 🚀
Foi uma jornada cheia de aprendizado e muitos desafios superados. Agora é hora de continuar aprimorando os jogos criados em @sprintcodes#gamedevjs
Itch.io can be a fickle mistress. My recent web game launched to little fanfare and fizzled out within a couple of days. Now, a week later it's doing much better numbers. Getting on that front page makes all the difference #gamedev
My 1st Game Jam birthed "The Power of Light" 🔦
Plot: Evil Microwave vs Rebellious Flashlight!
Replayed it: messy, music-less, and broken by a black screen bug on refresh 😅
Perfect excuse for a REMAKE... let's see if I find the time!
#gamedevjs#indiedev
#GamedevJS Jam 2026 - Rating 30/50: It was even more difficult than in the last rating session to pick a highlight. I decided for 🪛Mean Machines 🛞 by @ReitGames. Simple, but addictive game with a lot of polish and "juice" 🧃. Play it now:
reitgames.itch.io/mean-machi…
#GamedevJS Jam 2026 - Rating 25/50: This session I played many cool games and it was a very close call. The game I pick as my highlight is 🎶Draft Punks 🤖 by @FatalExit. A very polished game where you can create very cool tunes. Check it out:
fatalexit.itch.io/draft-punk…