Powerful, beautiful, simple, and open 3D for everyone on the web. babylonjs.com blog: medium.com/@babylonjs #webgl #webxr #pbr #gltf #webgpu

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Babylon.js retweeted
It was fun to build this augmented reality Portal to Hill Valley thanks to #WebXR and @Babylonjs. Check out this article and learn how to do it: aka.ms/portalAR #WebGL #webdev #3D
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The countdown is on! The official release of Babylon.js 7.0 is only 3 weeks away! Follow #babylonJS7 each weekday for a look at what's coming! #gamedev #indiedev #IndieGameDev #Metaverse #3D #webgl #webGPU #webdevelopment #gamedevelopment #VirtualReality

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Floppy limp lifelessness is coming to your skeletal rigs with #babylonJS7. Yup you heard that right, a ragdoll animation will be here on March 28th along with Babylon.js 7.0. #gamedev #indiedev #IndieGameDev #Metaverse #3D #webgl #webGPU #webdevelopment
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Have you heard that #babylonJS7 is coming soon and brings a new level of #beauty and realism with support for gaussian splat rendering! It's never been easier to render your world on the web! #gamedev #indiedev #IndieGameDev #Metaverse #3D #webgl #webGPU #webdevelopment
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Babylon.js 7.0 is coming at the end of the month and brings node-based procedural geometry to the web! We call it Node Geometry and we can't wait to see what you make with it! #babylonJS7 #gamedev #indiedev #IndieGameDev #Metaverse #3D #webgl #webGPU #webdevelopment
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Huge congratulations to our friends at @frame_vr. You all have earned this award 10x over!
Honored to get Innovator of the Year at the @webxrawards for @frame_vr. My day got derailed w/ the baby, so here's my shpiel: 1. I'm just an avatar for the @frame_vr team, a skilled + passionate crew. 2. The next year will make the past 3 look like a casual stroll in the park.
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We are excited to share that the next major version of Babylon.js, version 7.0, will be arriving on March 28th. Follow #babylonJS7 each weekday until then, to see what's coming! #gamedev #indiedev #IndieGameDev #Metaverse #3D #webgl #webGPU #webdevelopment

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Check out this fantastic blog post from @ZerbettoMasson on how to utilize Typescript with Babylon Native to create cross-platform Native Typescript apps! babylonjs.medium.com/typescr… #webdeveloper #indiedev #indiegamedeveloper #webdevelopment #webdev

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Babylon.js retweeted
🚀 @babylonjs 🌌 #BJSLoadImageTo3D_MVersion_SpheresTime_v1 🎨 Concept Version Unleashed! 🌐 Mission: Transform any transparent image into a mesmerizing 3D spectacle—think pixelated art turned into spheres of awesomeness. 🎉 🛠️ Evolving the Vision... We're on a quest to not just visualize but revolutionize! If you love bending pixels into the third dimension, stick around. 🌟 👍 Digging the Idea? Show some love! 💖 Like, share, and stay tuned for that quick link dropping soon. We're leveling up the game, making the journey smoother and the experiences richer. 🚀 💡 What's Next? Keep your eyes peeled! We're fine-tuning this pixel-perfect adventure, adding layers of depth and dynamism to your favorite visuals. 🔄 👥 Join the Odyssey: Your feedback, shares, and likes are the wind beneath our wings. Let's make the digital canvas our playground, together. 🌍 🔗 Stay Tuned: More updates and sneak peeks coming your way. Let's redefine the boundaries of digital art, one pixel at a time. 🎨✨ On the way Bjs ideas :) , hope you like it!
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Babylon.js retweeted
Hi @babylonjs Community! 🌟 I recently dedicated some time to develop a straightforward example of a 3D Simple Custom Scene Editor. 🚀 This casual, portable script, complemented by inline JSON, is ultra-basic. It enables users to move markers and create predefined elements effortlessly. Consider it a proof of concept, showcasing the fundamental principles in a user-friendly manner. 🛠️✨ Demo demo.devtop.io/DevTop-io-Web…
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Babylon.js retweeted
Replying to @RaananW
Hi @babylonjs great video! your library is great, it took me 1 weekend learn and add some imagination to create my first UI (no game play enabled still) .. Here I've created a sample idea , has some tricks inside regarding recording and animating via json demo.devtop.io/DevTop-io-Web… Thank you Bjs Team! (a portable concept idea. cdn on mind , it's just a small PoC) , this file works evern in whatsapp sharing as doc file
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Babylon.js retweeted
New #WebXR features coming up in @babylonjs' next version: Multiple controller support (hand + controller) 2D GUI near interaction support Fullscreen UI (HUD) using layers And many more :-) Can't wait to see what you use it for!
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Babylon.js retweeted
Whoever claimed no obstacle can stand in the way of true love 😍 hasn't played PXL Wars (yet) 🎮 In this game, character movement is #goals, with dynamic velocity, impact, camera tilting, textures, and punchy sound. 🔊 #PXLWars #GameDev @pxlzNFT
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Babylon.js retweeted
Let’s finish @tourainetech with a talk about @babylonjs and #3Dprinting
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Babylon.js retweeted
Ace Hunter: Zombie Destroyer neuromodern.github.io/Zombie… A simple gameplay demo like a tower defend. Created with @babylonjs #webGL engine. The current version only supports PC mouse control. #indieGame #indieDev #indieGames
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Babylon.js retweeted
Are roguelikes or roguelites still in lmao? 💀😂 #gamedev #indiedev #indiegame #game #javascript #reactjs #html5 #typescript @babylonjs
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Babylon.js retweeted
💦 Water is vital in video games too & crafting a cool shader is a must for stunning visuals & technical versatility. Check out 2 'splashing' scenes from PXL Wars: deep, blue ocean water vs. denser, shallow swamp water. Sound on! 🎮 @pxlzNFT #GameDev #ShaderMagic #PXLWars
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