Powerful, beautiful, simple, and open 3D for everyone on the web. babylonjs.com blog: medium.com/@babylonjs #webgl #webxr #pbr #gltf #webgpu

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Check out this demo of rendering anti-aliased thin wires in Babylon.js! playground.babylonjs.com/#XD… It's based on this paper by Emil Person: gitea.yiem.net/QianMo/Real-T… #webdev #gamedev #indiedev #3D #WebGL #webgpu #gamedevelopment #IndieGameDev #webdevelopment
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With @babylonjs 6.0 and #havok, physics are blazingly fast ! I just made a softbody simulation experiment, which is so smooth that it's oddly satisfying to play with. Try messing with the air pressure for a quick stress release... softbody-demo.dot-sine.com #gamedev #physics
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Babylon.js retweeted
Today at @nakerwave we upgraded from @babylonjs 5.3 to 6.0. As usual, no code to update and no path to change, everything works! Considering the complexity of the library, the number of files/folders, and the thousands of commits made since then, this is truly amazing! 👏
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Babylon.js retweeted
Dive into #ECOVERSE — Experience the stunning virtual nature of our multiuser water world, created using #WebXR and @babylonjs v5. Can't wait to explore the possibilities of Babylon 6! Check out this in-world footage and let us know your thoughts, 💚or 🔁 #vr #Babylon #metaverse
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Babylon.js retweeted
WebGPU, Cell Shading, Edge Rendering and a first person camera - just having a blast with all these experiments tbh right now ♥‿♥ #indiedev #gamedevjs #gamedev #indiegamedev #indiegame #webgame #html5 @babylonjs #videogame #typescript
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🎉 Exciting news! Our brand-new Glory @babylonjs Editor featuring custom ECS is hereby UnyoCorp! 😍 Unleash your potential and create stunning 3D web experiences with ease. 🚀 Check it out: npmjs.com/package/glorybabyl… #gamedev #webdev #web3 @Microsoft @MetaforDevs
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Babylon.js retweeted
You should stop what you're doing and go checkout @pixcap_app ! This killer cool new editor is built to make it easy to create compelling 3D Designs...and of course it's #builtWithBabylon. Check it out! pixcap.com/explore/search/mo… #gamedev #indiedev #webdev #webdevelopment #3D
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Babylon.js retweeted
Babylon.js is at the core of our application, today we updated our code to use v6.0 of this amazing 3D engine by changing a single line of code in our package.json 😋 While we focus on parametric design, babylonjs makes our scenes look stunning. We highly recommend #BabylonJS6!
Heard the news? Babylon.js 6.0 has officially been released! Havok Physics, Fluid Rendering, and much more! Help us spread the word and let #developers everywhere know that the web is advancing FAST! #babylonJS6 #gamedev #indiedev #webdev #Metaverse #3D #webgl #opensource
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Babylon.js retweeted
I read a lot of people mentioning that #babylonjs is big. While it is true if you take THE WHOLE engine, it is definitely untrue when you hand pick what you need with our ES6 support: doc.babylonjs.com/setup/fram… You can get a full scene for 270kb :)
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Heard the news? Babylon.js 6.0 has officially been released! Havok Physics, Fluid Rendering, and much more! Help us spread the word and let #developers everywhere know that the web is advancing FAST! #babylonJS6 #gamedev #indiedev #webdev #Metaverse #3D #webgl #opensource
We are thrilled to officially announce the release of Babylon.js 6.0! The web just got a WHOLE lot more exciting! aka.ms/babylon6Blog #babylonJS6 #gamedev #indiedev #webdev #Metaverse #3D #webgl #gamedevelopment #IndieGameDev #webdeveloper
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Babylon.js retweeted
Hoping to release our @babylonjs v6 upgrade today. Just testing the water.
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Since @babylonjs got to 6.0, i felt like experimenting around with #VFX and the amazing built-in #nodematerialeditor. I wanted a burning trail effect, and with some procedural mesh to support the #shader, it turned out pretty good. #babylonjs #gamedev
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Babylon.js retweeted
I tried #babylonjs 6.0 new physics engine (Havok). I think the performance is pretty great. playground.babylonjs.com/#IU…
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Babylon.js retweeted
Congrats to BabylonJS/Babylon.js, which has grown by 126 stars in the last 7 days and has reached 20K stars. Thanks to the contributors: @carlos_lande @sailro @bobalazek @docEdub @haxiomic ossinsight.io/analyze/Babylo… #TypeScript
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Babylon.js 6 Released with Havok Physics gamefromscratch.com/babylon-… #gamedev #gamedevelopment #indiedev
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Babylon.js 6 was just released. This free and open source Javascript/Typescript 3D game engine just got a massive upgrade... including Havok 3D physics support! gamefromscratch.com/babylon-… #gamedev #indiedev
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Babylon.js 6.0 is now here and introduces a brand new #physics plugin designed in collaboration with #Havok! Try it out and post your high score! aka.ms/babylon6HavokDemo #babylonJS6 #gamedev #indiedev #webdev #Metaverse #3D #webgl #gamedevelopment #IndieGameDev #opensource
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Babylon.js retweeted
Yesterday was a massive day for the team :) #babylonjs 6.0 is now officially released so you can try our cool demo demonstrating the power of our Havok plugin (but also thin instances or cascaded shadows): theplayroom.babylonjs.com/
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Babylon.js retweeted
#Babylonjs v5 vs v6 (With Havok): 8fps vs 290fps (on my computer :)) Talk about optimizations :D playground.babylonjs.com/#PX…
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It's sincerely amazing to see so many people using Babylon.js to make the web a more immersive place! @EthanAllenNYC @Marxent @bitreel @Dior @Azure @snaptrude @smplrspace @frame_vr @Microsoft @Office @MicrosoftStore @nowheremetavrse @stephenhaney @LKGGlass @msdev_fr @OpenAtMicrosoft and so many more!
We are thrilled to officially announce the release of Babylon.js 6.0! The web just got a WHOLE lot more exciting! aka.ms/babylon6Blog #babylonJS6 #gamedev #indiedev #webdev #Metaverse #3D #webgl #gamedevelopment #IndieGameDev #webdeveloper
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